Showing posts with label Maya. Show all posts
Showing posts with label Maya. Show all posts

Thursday, 8 January 2026

How To Fix Floaty Animation Curves in Maya


How To Fix Floaty Animation Curves in Maya. A common mistake made by beginners in Maya is "floaty curves". So how do you fix floaty curves? The answer is simple - with the Flat Tangents button in Autodesk Maya. 

Friday, 17 October 2025

Can You Get Maya For Free?

Maya is free for animation students - but only if you are enrolled in a registered school, college or university programme.  

For all our students starting with us in our next scheduled class, Autodesk offer an education copy of Maya for free - you can download it from the official Autodesk site.

Autodesk Maya has been the dominant software package in 3D animation for over 20 years. I first used Maya 1.0 on "The Iron Giant", back in 1998.  And today it remains the most powerful package for the creation of 3D animation, still by far the most widely used in industry. 

Thursday, 27 March 2025

Animation Students - Get Your Free Maya License

For newcomers to the animation industry, and especially for our students starting with us in our next scheduled class, it's important to remember that Autodesk, who make the software Maya, offer an education copy of Maya for free, which can be downloaded from the official Autodesk site.

Autodesk Maya has been the dominant software package in 3D animation for over 20 years. I first used Maya 1.0 on "The Iron Giant", back in 1998.  And today it remains the most powerful package for the creation of 3D animation, still by far the most widely used in industry. 

Thursday, 13 March 2025

How Long Does It Take To Learn Maya?

Many of our students at Animation Apprentice will never have opened Maya before.  Or, at least, they won't be very familiar with it.  Maya is a big, complex piece of software - the interface can look daunting at first.  But don't be discouraged, with time and practice - you will get there in the end. 

Friday, 11 October 2024

Attaches in Maya - The "Cheat Method"


In this short video above we demonstrate how to do Attaches and Parenting in Maya, using "The Cheat Method". It's a very simple approach which involves parenting an object to another - in this case, Monty's hat, using the simple Shift Select P method. Then, rather than un-attach the hat, we simply replace the hat with a new identical hat, which looks exactly the same.  This way, we don't have the bother of un-attaching the original hat - we can just remove it from the scene and replace it with a new one. 

Monday, 23 September 2024

How To Reset Your Preferences in Maya


This short video shows how to Reset Your Preferences in Maya.  Sometimes when Maya is behaving badly, you need to reset your preferences and start over. This short video shows how to do it. And you can read more about re-setting preferences in Maya here

Friday, 6 September 2024

Depth of Field in Maya and the Arnold Renderer


How do we create Depth of Field in Maya and Arnold? Sometimes we don't want the audience to see everything in our shot. Animators are film-makers, and the audience needs to be guided through the scene, shown only what is important - and leaving out what is unimportant.  Focus and Depth of Field can help with this - if something in the shot isn't important, simply blur it out. To see how to create Depth of Field in Maya, watch the short video above.  And to understand the he theory behind it, read this blog post.

Wednesday, 1 May 2024

Animate a Submarine Underwater with Caustics

Animate a Submarine Underwater
In this super simple tutorial we show how to animate a submarine traveling underwater.  This is a very basic tutorial aimed at beginners in Maya. 

The idea is to do some simple animation of an underwater scene, then add a caustic effect to reproduce the effect of light penetrating water. 

Tuesday, 19 March 2024

Lock To World Tool Stops Feet Sliding

We're recommending this new animation script "Lock to World", available for download at Gumroad.  The Lock to World tool does the same job as the Anchor Transform Tool - which no longer works in newer versions of Maya since the upgrade to Python 3. 

Sliding feet can be a problem when animating a character walk or a walk cycle.  Fortunately for Maya animators, the Lock to World tool created by Jesse Ong Pho offers a simple solution. 

Rather than manually tweaking your animation to stop the feet sliding, this script lets you anchor a transform for any given time range in your animation.

Saturday, 16 March 2024

Animate a Telephone Ringing in Maya

In this very short tutorial (just ten minutes long) we show how to do some very simple animation - animate a Telephone Ringing.  This tutorial is aimed at animation beginners in Autodesk Maya.

Simple exercises are a great way to gain confidence in animation, starting with the basics to gradually build up your confidence and skills.

Tuesday, 27 February 2024

Infinity Curves with Offset in Maya


In this very short tutorial (just two minutes long) we show how to use "Infinity Curves with Offset" in Maya.  Let's say you animate a character taking two steps across the screen, and you want to replicate the action. By using Infinity Curves with Offset, you can replicate the motion automatically, and have the character take as many steps as you like.  Once you're done, you can bake your curves, and then edit the shot.  

Friday, 16 February 2024

How to Import an Image Plane into Maya


In the three minute video above, we show how to import an image plane into Maya. Image planes can be especially useful for, as in the example above, importing your thumbnail sketches into Maya, so that you have your reference inside the shot.  This way you can follow the reference step by step, and match your animation poses to your thumbnail sketches. 

Sunday, 4 February 2024

Tuesday, 23 January 2024

How To Use Infinity Curves in Maya


In this short video we show how to turn on and use Infinity Curves in Autodesk Maya. Infinity Curves are a powerful tool that enable animators to smooth out looping cycles, such as a walk cycle, run or similar, smoothing the motion so that there aren't any frustrating clicks, bumps or mistakes.

Saturday, 20 January 2024

How to Troubleshoot Animation Curves in Maya


In this brief animation tutorial, aimed at animators learning Maya for the first time, we show how to troubleshoot your curves in Maya, using some simple animation with Monty The Green Pea.  Maya's Graph Editor is confusing at first, but after a while it becomes the animator's best friend. When you first learn animation, you will find bumps and clicks in your work, which can be hard to diagnose and fix. Slowly, over time, it becomes clear how to find the curve that is causing the trouble - and fix it. 

Thursday, 30 November 2023

How to Use The Shelf Editor in Maya


This short introductory tutorial shows how to use the Shelf Editor in Autodesk Maya. The Shelf Editor allows animators to create buttons on a shelf, permitting the user to select frequently-used control curves such as hands, feet, body and head quickly and efficiently. For most animators working on production, the Shelf Editor is one of the first tools they will use when setting up their character workflow, to ensure they can animate fast and efficiently. 

Monday, 27 November 2023

Animating With Maya's Motion Trail Tool



This short video (just three minutes long) shows how to use Maya's Motion Trail Tool. The Motion Trail Tool is very useful for smoothing out the kinks and bumps in your animation, to ensure that your arcs and paths of animation are as smooth and flowing as possible. Bumpy animation curves will create pops and bumps in your animation. The Motion Trail Tool is one way of overcoming these problems and giving your animation an extra polish. 

Thursday, 16 November 2023

How to Fix Knee Pops in a Walk Cycle


In the video above, we show how to fix knee pops in a walk cycle. IK chains can "pop" if the leg on a character gets over extended, so the trick is not to completely extend the leg. Straighten the leg on the contact position, then slightly dial it back and relax it. To find out more, watch the short video above.

Friday, 10 November 2023

Free Tutorial: Copying & Pasting Curves in Maya

 

In this brief tutorial we show how to copy and paste curves in Autodesk Maya. This short video tutorial is part of our series of beginners' tutorials, and shows how to copy and paste curves in Autodesk Maya. Maya is not especially good at copying and pasting curves; it's a fiddly process and takes a while - but it can be done.

Saturday, 14 October 2023

Export a Render Sequence in Arnold


In this super simple tutorial we show how to export a Render Sequence in Arnold, in Autodesk Maya. First watch the tutorials on basic lighting setups, such as Lighting in Arnold with Physical Sky, or Lighting in Arnold with Sky Shader, and then watch this video to see how to render out a series of images that can be imported into Adobe Premiere or Blender - or any editing software - ready to export as a movie file.