Showing posts with label Quest For Camelot. Show all posts
Showing posts with label Quest For Camelot. Show all posts

Thursday, 6 November 2025

"Quest For Camelot" Animation Demo Reel



Quest for Camelot, Animation Demo Reel.  In the summer of 1996 I worked as an animator at Warner Bros. Feature Animation on Quest for Camelot, directed by Frederik Du Chau.  I was the lead animator on the villain "Ruber", voiced by Gary Oldman.  As animators, we share our performance with the actor who delivers the lines - and their job comes first.  My role was to capture Oldman's performance on screen, and I was invited to attend the recording sessions, and I was fortunate enough to be able to draw Oldman acting out his lines. Above is an assembly of shots I completed on the movie. 

Saturday, 1 November 2025

What I Learned on "Quest For Camelot"

Death of Ruber by Alex Williams (FX by Michael Gagne)
In the summer of 1996, I started work as an animator at Warner Bros. Feature Animation on Quest for Camelot, directed by Frederik Du Chau

It was an exciting time — Warner Bros. was building its feature animation division, hoping to rival Disney animation, and was recruiting artists from all over the world (including me) to join its team. 

Friday, 21 August 2020

Animating "Ruber" on "Quest For Camelot"



One of my YouTube subscribers recently asked me to talk about what it was like animating "Ruber" on "Quest For Camelot".  I worked on "Ruber" on "Quest" back in the late 1990s, when the animation industry was booming, and there was a lot of optimism about the future of 2D animation. "Quest" was a great experience for me; I got to be a lead animator on the villain, which was a big role, and a really fun one to do. Plus, I got to work with Gary Oldman, and I was even invited to draw him delivering the lines in the recording booth - drawings which I was later able to use for key poses in the scenes I animated.