How To Fix Floaty Animation Curves in Maya. A common mistake made by beginners in Maya is "floaty curves". So how do you fix floaty curves? The answer is simple - with the Flat Tangents button in Autodesk Maya.
Showing posts with label Autodesk Maya. Show all posts
Showing posts with label Autodesk Maya. Show all posts
Thursday, 8 January 2026
Friday, 17 October 2025
Can You Get Maya For Free?
Maya is free for animation students - but only if you are enrolled in a registered school, college or university programme.
For all our students starting with us in our next scheduled class, Autodesk offer an education copy of Maya for free - you can download it from the official Autodesk site.
Autodesk Maya has been the dominant software package in 3D animation for over 20 years. I first used Maya 1.0 on "The Iron Giant", back in 1998. And today it remains the most powerful package for the creation of 3D animation, still by far the most widely used in industry.
Autodesk Maya has been the dominant software package in 3D animation for over 20 years. I first used Maya 1.0 on "The Iron Giant", back in 1998. And today it remains the most powerful package for the creation of 3D animation, still by far the most widely used in industry.
Tuesday, 7 October 2025
Should Animators Learn Blender, Maya, or Both?
Should Animators Learn Blender, Maya, or Both? If you’re just starting out in animation, one of the first big questions is: Which software should I learn? For most students, that means choosing between Autodesk Maya and Blender. Both are powerful, both are widely used, and both have strengths — but the right choice depends on your goals.
Thursday, 27 March 2025
Animation Students - Get Your Free Maya License
For newcomers to the animation industry, and especially for our students starting with us in our next scheduled class, it's important to remember that Autodesk, who make the software Maya, offer an education copy of Maya for free, which can be downloaded from the official Autodesk site.
Autodesk Maya has been the dominant software package in 3D animation for over 20 years. I first used Maya 1.0 on "The Iron Giant", back in 1998. And today it remains the most powerful package for the creation of 3D animation, still by far the most widely used in industry.
Autodesk Maya has been the dominant software package in 3D animation for over 20 years. I first used Maya 1.0 on "The Iron Giant", back in 1998. And today it remains the most powerful package for the creation of 3D animation, still by far the most widely used in industry.
Thursday, 13 March 2025
How Long Does It Take To Learn Maya?
Many of our students at Animation Apprentice will never have opened Maya before. Or, at least, they won't be very familiar with it. Maya is a big, complex piece of software - the interface can look daunting at first. But don't be discouraged, with time and practice - you will get there in the end.
Friday, 11 October 2024
Attaches in Maya - The "Cheat Method"
In this short video above we demonstrate how to do Attaches and Parenting in Maya, using "The Cheat Method". It's a very simple approach which involves parenting an object to another - in this case, Monty's hat, using the simple Shift Select P method. Then, rather than un-attach the hat, we simply replace the hat with a new identical hat, which looks exactly the same. This way, we don't have the bother of un-attaching the original hat - we can just remove it from the scene and replace it with a new one.
Monday, 23 September 2024
How To Reset Your Preferences in Maya
This short video shows how to Reset Your Preferences in Maya. Sometimes when Maya is behaving badly, you need to reset your preferences and start over. This short video shows how to do it. And you can read more about re-setting preferences in Maya here.
Friday, 6 September 2024
Depth of Field in Maya and the Arnold Renderer
Tuesday, 19 March 2024
Lock To World Tool Stops Feet Sliding
We're recommending this new animation script "Lock to World", available for download at Gumroad. The Lock to World tool does the same job as the Anchor Transform Tool - which no longer works in newer versions of Maya since the upgrade to Python 3.
Sliding feet can be a problem when animating a character walk or a walk cycle. Fortunately for Maya animators, the Lock to World tool created by Jesse Ong Pho offers a simple solution.
Rather than manually tweaking your animation to stop the feet sliding, this script lets you anchor a transform for any given time range in your animation.
Rather than manually tweaking your animation to stop the feet sliding, this script lets you anchor a transform for any given time range in your animation.
Saturday, 16 March 2024
Animate a Telephone Ringing in Maya
In this very short tutorial (just ten minutes long) we show how to do some very simple animation - animate a Telephone Ringing. This tutorial is aimed at animation beginners in Autodesk Maya.
Simple exercises are a great way to gain confidence in animation, starting with the basics to gradually build up your confidence and skills.
Tuesday, 27 February 2024
Infinity Curves with Offset in Maya
In this very short tutorial (just two minutes long) we show how to use "Infinity Curves with Offset" in Maya. Let's say you animate a character taking two steps across the screen, and you want to replicate the action. By using Infinity Curves with Offset, you can replicate the motion automatically, and have the character take as many steps as you like. Once you're done, you can bake your curves, and then edit the shot.
Friday, 23 February 2024
How to Install and Use the Parent Master Plugin
In this short video we show how to install and use the free Parent Master Plugin for Autodesk Maya. The Parent Master plugin is a useful tool that allows animators to attach and un-attach objects easily and quickly. Here at Animation Apprentice we've been using it and recommending it since 2014. The plugin is a Python script created by Paolo Dominici and has recently been updated for py3. Watch the video above to see how to install it. You can also read our original blog post here from 2014. You can find the PM official site here, and also find the latest version at Paolo Dominici's site here.
Friday, 16 February 2024
How to Import an Image Plane into Maya
Sunday, 4 February 2024
How to Animate with "Heavy" in Maya 2024
We've recently updated the "Heavy" rig, one of the free rigs we recommend for learning animation. Heavy can be downloaded from highend3d.com, and you can read all about him here, as well as see how to use him to Animate a Walk Cycle here, and a Run Cycle with Heavy here.
Tuesday, 23 January 2024
How To Use Infinity Curves in Maya
In this short video we show how to turn on and use Infinity Curves in Autodesk Maya. Infinity Curves are a powerful tool that enable animators to smooth out looping cycles, such as a walk cycle, run or similar, smoothing the motion so that there aren't any frustrating clicks, bumps or mistakes.
Saturday, 20 January 2024
How to Troubleshoot Animation Curves in Maya
In this brief animation tutorial, aimed at animators learning Maya for the first time, we show how to troubleshoot your curves in Maya, using some simple animation with Monty The Green Pea. Maya's Graph Editor is confusing at first, but after a while it becomes the animator's best friend. When you first learn animation, you will find bumps and clicks in your work, which can be hard to diagnose and fix. Slowly, over time, it becomes clear how to find the curve that is causing the trouble - and fix it.
Thursday, 30 November 2023
How to Use The Shelf Editor in Maya
This short introductory tutorial shows how to use the Shelf Editor in Autodesk Maya. The Shelf Editor allows animators to create buttons on a shelf, permitting the user to select frequently-used control curves such as hands, feet, body and head quickly and efficiently. For most animators working on production, the Shelf Editor is one of the first tools they will use when setting up their character workflow, to ensure they can animate fast and efficiently.
Monday, 27 November 2023
Animating With Maya's Motion Trail Tool
This short video (just three minutes long) shows how to use Maya's Motion Trail Tool. The Motion Trail Tool is very useful for smoothing out the kinks and bumps in your animation, to ensure that your arcs and paths of animation are as smooth and flowing as possible. Bumpy animation curves will create pops and bumps in your animation. The Motion Trail Tool is one way of overcoming these problems and giving your animation an extra polish.
Thursday, 16 November 2023
How to Fix Knee Pops in a Walk Cycle
In the video above, we show how to fix knee pops in a walk cycle. IK chains can "pop" if the leg on a character gets over extended, so the trick is not to completely extend the leg. Straighten the leg on the contact position, then slightly dial it back and relax it. To find out more, watch the short video above.
Friday, 10 November 2023
Free Tutorial: Copying & Pasting Curves in Maya
In this brief tutorial we show how to copy and paste curves in Autodesk Maya. This short video tutorial is part of our series of beginners' tutorials, and shows how to copy and paste curves in Autodesk Maya. Maya is not especially good at copying and pasting curves; it's a fiddly process and takes a while - but it can be done.
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