One of the hardest skills for animators to learn is the simulation of weight. Animation that feels floaty or lacks weight is a big red flag for anyone looking at a new demo reel. Pixels have no intrinsic weight so, to make our animation feel heavy, we have to simulate weight. To see some of the best animation tackling the problem of weight and balance by our students at Animation Apprentice, watch the short demo reel above. The reel was edited by Miguel Teixeira. Music by CreatorMix.com.
Showing posts with label Weight. Show all posts
Showing posts with label Weight. Show all posts
Friday, 12 July 2024
Thursday, 27 July 2023
Animate a Flour Sack Leap With Weight
| Flour Sack Suicide |
The purpose of the tutorial is to create the illusion of weight and balance, by animating the flour sack landing, bouncing, and settling on the ground.
Tuesday, 25 July 2023
Animate a Jump with "Monty"
In this simple Locomotion and Mechanics Tutorial we show how to animate a jump with a simple character, using the "Monty" rig, free for download at HighEnd3D.com.
The idea is to get a basic jump working, that feels fluid and believable, with weight and balance. You can read more about the Monty rig and how to use it here. The tutorial is aimed at animation beginners in Autodesk Maya.
Friday, 13 January 2023
Bouncing Ball by Lisa Springett
Above is an excellent example of the "Bouncing Ball" exercise by Animation Apprentice student Lisa Springett. Our course at Animation Apprentice, like almost every course in animation, starts with the bouncing ball, as students learn to apply the principles of timing, spacing, paths of action and weight - four of the Twelve Principles of Animation. Lisa's skilled work shows that even a simple exercise can be entertaining and interesting, and can be completed to a demo-reel level of skill.
Tuesday, 10 January 2023
Flour Sack Animation with Joshua Reynolds
Above is a fine example of "Flour Sack" animation by Animation Apprentice student Joshua Reynolds, using the free flour sack rig, available for download online. The flour sack rig is one we like to use in the early stages of learning animation, so that students can get used to the idea of creating the illusion of weight, and also getting a performance from an inanimate object.
Tuesday, 1 February 2022
How to Fix a Floaty Animated Weight Lift
| Weight lift from the Animator's Survival Kit |
One of the more tricky exercises our students have to tackle is to animate a character lifting a heavy object, such as a box. The box is just a bunch of pixels - it has no weight. So the challenge is to make it appear heavy.
To get started, take a look at the thumbnail sketches on the left, taken from the book we recommend all our students buy - The Animator's Survival Kit.
The thumbnails show how important it is for the character to get their feet right underneath the object they are going to lift. That way, the weight of the object falls directly over the character's heels - and the object feels heavy.
Friday, 23 March 2018
Weight Lift by Olavo Lins
One of the hardest things to achieve in 3D animation is the creation a sense of weight. Weight is hard to simulate because our characters are just pixels - they have no intrinsic weight, so we have to create it from nothing. This means understanding how our bodies move, how the physics works, and knowing where the weight is at any given point during any given action. It's also important to create a sense of fun and entertainment around the shot, so that it isn't just a technical exercise. In this weight lift exercise above, Animation Apprentice student Olavo Lins shows how it's done. Congratulations to Olavo on an excellent piece of work.
Monday, 3 July 2017
Weight Lift Animation by Joris Van Laar
Check out this excellent piece of work by Animation Apprentice student Joris Van Laar, who has taken the familiar theme of a character lifting a heavy weight and turned it into an excellent and entertaining piece of character animation. As ever, here at Animation Apprentice we encourage all our students to think of themselves as actors giving a performance. It's not enough to learn the mechanics of animation - we also have to make our work entertaining and fun to watch. Many congratulations to Joris on some excellent pantomime animation.
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