Showing posts with label Modeling. Show all posts
Showing posts with label Modeling. Show all posts

Monday, 2 October 2023

How to Texture Dice in Autodesk Maya

 

In the free video tutorial above we tackle a super simple modelling and texturing exercise - how to create a die (single of dice), bevel it, and texture it, downloading a texture map from the web. The tutorial is aimed at complete beginners who have never used Autodesk Maya before. In addition, you can follow the steps outlined below, including - for extra sophistication - how to add a bump map (not covered in the video above).

Thursday, 10 October 2019

Aardman Model Making Workshop on Saturday

Aardman animation are coming to London, bringing two model making workshops this Saturday 12th October.

The workshops are one hour long and take place at 4pm at the Hackney Picturehouse (see flyer below) and at 3.45pm at The Ritzy in Brixton (see flyer left).

The workshops form a part of the Aardman Animation day, which includes screenings and activities for kids, starting at 10.30am.

The afternoon workshops are for adults only and will be led by two senior model makers from Aardman; Claire Cohen and Ellie Hugill.

Claire and Ellie will give an insight into stop-motion animation and what it is like to work at one of the UK's most enduring and well-loved animation houses.

Thursday, 26 January 2017

Meet Billy Butler at Framestore on 2 February

Escape Studios in West London is hosting another free event for students - an "Evening With..." coming up on Thursday 2 February at their Shepherd's Bush studio, with Billy Butler,  Lead Modeler at Framestore.

Billy has a serious amount of VFX experience, having worked on hit movies such as Gravity, Animalia and Sucker Punch.

Billy will be showing students his demo reel and talking about his experience in the VFX industry. This is a superb event for any of our students in the London area who would like to find out more about 3D and VFX - and 3D modeling in particular. 

Thursday, 21 May 2015

Student Showcase - Steve Woodhouse

3D render by Steve Woodhouse
Animation Apprentice student Steve Woodhouse has posted some excellent architectural renders recently. This kind of 3D work is highly complementary to the study of animation, and a great addition to his digital skillset. Animators are increasingly expected to have a working understanding of the rest of the CG pipeline, especially in smaller studios, where multi-tasking is often necessary. And, of course, if you are making your own film, then a knowledge of the whole process is more or less essential.

Monday, 18 August 2014

What Skills do 3D Modelers Need to find work in the VFX Industry?

3D render for Bombay Sapphire gin
What Skills do 3D Modelers Need to find work in the VFX Industry? We talked to Royston Wilcox, who heads up the modelling department at Cinesite in Soho, one of London's leading VFX houses. Royston and I worked together on many projects at Cinesite, including Underdog, Beverly Hills Chihuahua and Marmaduke. He explained what skills are needed by aspiring 3D modelers who hope to find work in visual effects and build a successful career.