This also happens in lipsync; where the character will make a vowel or consonant; then snap back into a default mouth shape much too quickly. Much better to hold the vowel or consonant longer, and really get the most out of the pose.
Showing posts with label Key poses. Show all posts
Showing posts with label Key poses. Show all posts
Thursday, 21 August 2025
Why Animators Should Hold Their Poses Longer
One of the common mistakes made by junior animators is the “default face.” A character smiles, frowns, gasps — and then, almost instantly, snaps back to a bland neutral expression. It’s as if the performance forgets itself.
Wednesday, 13 August 2025
Why Animators Choose Asymmetrical Poses
| Mickey Mouse from "The Illusion of Life" |
Perfectly mirrored limbs, identical angles, and evenly balanced weight all scream “mannequin,” not “living being.” Real life — and good animation — is full of asymmetry.
Monday, 28 February 2022
Nine Ways to Create a Great Animation Pose
How do you create a great pose in animation? Creating great poses is a necessary skill for all animators to learn. In the video above, I suggest nine ways that an animator can create a great pose - the key starting point for a great acting scene.
Tuesday, 16 November 2021
Why Animators Need a Good Silhouette
One of the most important things that an animator needs to get right is to learn how to create great poses. Part of this is learning how to create a great silhouette, one that reads clearly.
The image on the left is taken from Eric Goldberg's book "Character Animation Crash Course", a copy of which we have in the library, one of the best books on character animation.
Eric shows how a single pose can get an instant "read" from the audience. Even though the images are shown blacked out in silhouette, we still know exactly what the character is thinking and doing.
Always make sure your poses, whether drawn or digital, communicate exactly what the character is thinking, feeling and doing.
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