Showing posts with label Animation Industry. Show all posts
Showing posts with label Animation Industry. Show all posts

Tuesday, 19 May 2026

Blue Zoo Animation and The "AI Manifesto"

Blue Zoo's AI Manifesto
Blue Zoo
 , one of the UK's leading animation companies, has published their "AI Manifesto".

The AI Manifesto sets out how artists and animators at the studio can navigate the world of artificial intelligence "ethically...leveraging technology for the betterment of society and creativity".  

Friday, 15 May 2026

Studio AKA and The Future of Animation

On Tuesday 12 May animator and director Philip Hunt, the creative director and founder of the Emmy and BAFTA-winning Studio AKA, and Marcus Armitage, animation director at Studio AKA, gave a talk to students at Escape Studios in London. 

Studio AKA is one of London's most innovative animation studios, and one of our long-standing industry partners.   Philip Hunt and Marcus Armitage talked about the work of Studio AKA, the current state of UK animation - and how animation graduates can flourish in a rapidly-changing industry. 

Tuesday, 5 May 2026

Soho Animation Studio Space Seeks Animators

Shared Soho studio for London animators
A group of London-based animators, part of the London Animation Club, are looking for freelance animators to join their shared Soho studio.  

If you'd like to join a group of animators & artists working in the heart of London, the group has some available (full or sharing) desk spaces for anyone who might be interested. 

Prices are very reasonable:  Full desk: £215/mth. Half desk: £108/mth

It's a perfect spot for freelancers and creatives looking for a welcoming place to work and connect.  

If interested, please contact Beatriz Antunes Ribeiro. You can find her at Linkedin.

Wednesday, 4 March 2026

HaZ Dulull: How to Set Up Your Own Indie Studio

HaZ Dulull "How to Set Up and Run an Indie Studio"
At last week's EscapeVerse Live event, HaZ Dulull - founder and director at "Beyond The Pixels" - explained "How to Set Up and Run an Indie Studio with Your First Game".  

HaZ's journey into the games industry has been one of an independent entrepreneur, setting up his own company, his first game "AstroBurn" and figuring out the nuts and bolts of running a business. 

Thursday, 23 October 2025

What I Learned on "The Iron Giant"

"He's a giant robot Dean; it's a little...undignified"
In 1998, I had the privilege of working as an animator on The Iron Giant at Warner Bros. Feature Animation, under the direction of Brad Bird.  Working on Brad Bird's "The Iron Giant" was one of the best experiences of my career in animation.  

We had just come off "Quest For Camelot", a movie which had suffered from low morale - and which did not perform well at the box office.  

After Quest, Everyone at Warner Bros was excited for Brad's Iron Giant - and the team was confident it would be a hit. After all, with a strong story, a great director and a great animation team - what could possibly go wrong? 

Thursday, 2 October 2025

Is AI Replacing Animators? Not Yet

Will AI Replace Animators?
There is a lot of doom and gloom about AI right now in the creative industries, a general assumption that we are living on borrowed time and that AI is coming for our jobs. 

But is it really? Early this year I took a break from teaching at Escape Studios (though I still teach online at Animation Apprentice) to work as Animation Director on a new feature film. And right now, I’m reminded every day that while AI tools are making waves, animation is still — at its heart — a craft driven by human creativity.  

Wednesday, 28 May 2025

Finding Work in an Animation Downturn

It is no secret that the animation and visual effects industry is in a downturn.  After many years of boom, business has recently turned to bust. 

What has caused this? The reasons are many - over expansion during the streaming boom years, the fallout from Covid, the rise of AI, strikes by writers and actors, and the steady decline of the theatrical movie business. 

So, how do recent graduates find work in an industry which isn't expanding, or might even be shrinking? The answer is have a great demo reel - and apply widely

Tuesday, 4 March 2025

Can You Make a Living from Animation?

The UK Animation Industry is Thriving
Breaking into the animation industry can feel daunting for recent graduates, but there are more ways than ever to make a living in the field—especially here in our UK home market. The UK has a thriving animation industry across TV, film, advertising, and online content.  Below are some suggestions to turn your skills into a career.

Monday, 2 December 2024

Why Animators Need to Apply Widely

Landing that first job in the animation industry isn't easy.  But what many graduates forget is just how many opportunities are out there. 

Alongside the world-beating UK animation companies like Aardman Animation, Blue Zoo, Framestore and DNEG are hundreds of small companies that are much less well known. 

There are almost 500 animation companies in the UK with at least one employee (ie not just a one-man-band) and this creates a huge opportunity for an animator with the patience to look beyond the famous names.

Tuesday, 12 November 2024

How to Find The UK's Animation Studios

There are around 2,500 animation studios in the UK, of which a little under 500 have employees - making them worth targeting for an entry-level job.  But how to find them?  

One great resource is Animation UK's Studios Directory, which you can find here.  Click on the link and you can start making lists of UK Animation Studios - and then start applying. 

Thursday, 26 September 2024

Animation is Still Box Office Gold


There is a lot of doom and gloom in our industry these days, following strikes by both writers and actors, and the looming threat of AI.  

Despite the pessimism, the animation industry continues to thrive, with 25% of box office success coming from animation productions in 2024 (see infographic left). 

Jobs and opportunities remain - for those with the right skills. 

Saturday, 20 April 2024

Finding Work in the Animation Industry in 2024

The creative industries have hit some headwinds of late, with a "perfect storm" of writers' strikes, actors' strikes, studio cutbacks - and anxiety over the threat from AI. 

But there are jobs and opportunities out there for graduates with strong portfolios and software skills. Below is a list of things to do to maximise your chances of breaking into the industry. Start by making sure that your demo reel is as good as it can possibly be.

Sunday, 21 January 2024

Why Animators Should Work on Multiple Shots

Recently a student at Animation Apprentice was getting stuck on one of the weekly exercises, and I suggested that he work on a different shot. At first he resisted - he didn't want to give up on the shot he was working on.  

But I explained that lots of animators like to work on multiple shots at once - it helps to be able to rest your eyes, and come back fresh to a shot after working on something else for a while. 

Saturday, 8 April 2023

UK Animation Returns to Cartoon Forum

Cartoon Forum - Toulouse 18-21 September 2023
The European film agency "Cartoon", organisers of "Cartoon Forum" and "Cartoon Movie", has announced that UK animation will return to Cartoon Forum this year in a special initiative titled "Animated UK Meets Europe", led by Animation UK, and supported by the BBC, Disney, and other major UK Partners. 

Monday, 12 September 2022

Should Graduates Work as Runners?

Running - is it just about making coffee?
Should animation, games and VFX graduates work as runners? Working as a runner is a standard entry-level position in our industry, but is it really necessary?  And should our students and graduates do it - or perhaps hold out for a more creative entry-level role?

Here at Animation Apprentice we support our students who take running positions.  Running isn't glamorous, but it can - and often does - lead to better things.  

Hang in there, put up with a bit of drudgery, and it can pay big dividends. 

Saturday, 9 April 2022

How Much Animation Do Studios Expect?

How many seconds?
How much animation does a studio expect an animator to deliver each week? The answer depends on the studio, and what kind of work is being expected. On a high-end feature film such as the kind made by Disney and Pixar, an animator might be expected to complete around five seconds of animation each week - and sometimes even less.

On a TV series where budgets are tight and deadlines loom, an animator might be expected to complete as much as 30 seconds of completed animation each week.

Thursday, 11 March 2021

Blue Zoo To Keep Remote Working Post-Covid

Tom Box (right) with animation students
In a recent interview at Cartoon Brew, Blue Zoo co-founder Tom Box explains why remote working is here to stay.  Since Covid-19 broke, around 700,000 people have left London, and this change is reflected at Blue Zoo animation, where many of their team have left the capital for good.  

According to Tom: "Blue Zoo is no longer really a London based company, even though we have (empty) offices there. Now, just 30% of our team live in London. Over last 10 months lots of staff relocated across the UK for a better work/life balance.  London has changed forever".

Tuesday, 15 September 2020

Is 2D Animation Making a Comeback?



Is 2D Animation Making a Comeback? It's a question I get asked a great deal. It seems that in recent years the answer to the question is - at last - "yes".  2D Animation is booming all around the world, with studios such as Blue Zoo animation in London setting up a whole new 2D Animation division, using Toomboom Harmony for their pipeline. Nonetheless, in the end, it's all about getting the right skills. To be a successful animator, you need to learn how to animate.

Thursday, 10 September 2020

When (If Ever) Should Animators Work For Free?


When, if ever, should animation artists work for free? This is a controversial issue and a subject on which many people in our industry have strong feelings. Students and graduates do of course often work for free, taking work experience, unpaid jobs or internships which do not pay actual money, but which offer training in the industry and real-world experience of what the world of work is like. But it's also important to value your own time, avoid being exploited, and earn enough money to avoid going broke. So, when, exactly, should animators work for free?

Monday, 24 August 2020

Why Don't Animation Graduates Find Work?



What is the Number One Reason why animation graduates don't find work in the animation industry? It isn't Corona Virus, it isn't that their demo reel isn't ready, and it isn't that they are not good enough or sufficiently qualified to find work. In fact, the No 1 reason why animation graduates don't find work in their chosen field is....watch the short video above to find out.