Showing posts with label Storyboarding. Show all posts
Showing posts with label Storyboarding. Show all posts

Tuesday, 8 March 2022

Storyboarding for People Who Can't Draw


For all our students storyboarding their short film projects we're recommending the video above by Russell Hasenauer titled "Storyboarding for People Who Can't Draw". It's a useful video because it helps to explain how the storyboarding process can be achieved even by students who don't draw well, or lack confidence in their drawing. Storyboarding is not chiefly about drawing - it's about how you juxtapose shots to tell a story, ideally clearly and simply.  

Saturday, 13 February 2021

Why Animators Need an Animatic

"Giles and Rupert's Prehistoric Predicament"
What is an animatic? And why do animators need one? An Animatic is something that all animators need to create as a first step in making an animated short film .

An animatic is an essential first step in the creation of any animated content. Don't start animating until you have made your animatic - this is where you will test your material and make sure that your story makes sense. 

Wednesday, 30 December 2020

Why Animators Need to Storyboard

Storyboard by Anastasia Gurova
One of the most common mistakes made by junior animators is to have too many cuts, and for relatively simple exercises to become overly complex with multiple cuts and camera moves.

The trick in the beginning is to keep it simple. If you do want to cut, or move the camera, it is important to do a rough storyboard first so that you figure out well in advance what the best shot structure is. 

Should you start with a close-up? Or a wide shot? sketch it out in advance, and figure out what the shot order should be.  Best of all - keep the camera still, and don't cut. 
 

Tuesday, 13 February 2018

Free Storyboard Masterclass on Feb 22nd

Francesca "Chess" Adams
On Thursday February 22nd Escape Studios in London is hosting Blue Zoo storyboard artist Francesca "Chess" Adams, who will be talking about her work as a storyboard artist on TV series such as "Digby Dragon"

Storyboarding is one of the most interesting parts of the pre-production process. It's where drawing meets storytelling.

Monday, 13 November 2017

Storyboard With Panel Forge Pro

At last week's Blue GFX Expo, Blue Zoo’s Tom Box announced that Panel Forge Pro, their new storyboard and pipeline tool, is now available for free for student use.

Monday, 10 April 2017

Peter Stringer Story Artist with Heromation

Many congratulations to Animation Apprentice graduate Peter Stringer,  who has just landed a new job as a story board artist at Heromation animation studio in Cambridgeshire.

Friday, 3 March 2017

StoryBoarding is Back at Escape Studios

Storyboarding is back! I'm running a class in storyboarding at Escape Studios in Shepherd's Bush, West London, starting on 21 March 2017. It costs £995 and it's a part-time evening class, designed to fit around jobs and families.

The class is taught by me and (most likely) by Francesca Adams, a very talented Blue Zoo storyboard artist who helped us out last year.  Also like last year, we'll have a live industry brief to give our students experience of what an industry storyboard test is actually like.

Monday, 21 November 2016

Blue Zoo Launches New StoryBoard Software

One of the highlights of last week's Blue GFX Expo was a presentation of Panel Forge Pro (the first public demonstration of the software), a new storyboard and pipeline tool which has now been extensively road tested at Blue Zoo on the Miffy the Rabbit and Digby Dragon TV Series.

Panel Forge uses 3D Layouts – much like its rival Redboard (also developed here in London) – to save time in Storyboarding.  Panel Forge allows board artists to use low resolution 3D assets to help set up camera angles and layouts, and has been used on “10,000 shots” to date.  So, what is Panel Forge all about, and why should our students be interested?

Tuesday, 8 November 2016

Book Recommendation: Prepare to Board! by Nancy Beiman

Prepare to Board! by Nancy Beiman is the book we are recommending to students of storyboarding here at Animation Apprentice. This is an excellent book from a master animator, who teaches at Sheridan College in Canada. It is arguably the best book you can buy on animation storyboarding.

Nancy Beiman was for many years a supervising animator at Disney (most notably on Hercules) and, like many old-school 2D animators, she does storyboards and character design as well as animation.

There is also a companion site online which has extra resources, and a free downloadable PDF Learning Guide.

Tuesday, 5 April 2016

Free Redboard Tutorial!



Redboard is a great new piece of animation software, designed to help close the gap between 3D layout and storyboards, and generally to make storyboard artists' lives easier. Instead of starting with a blank piece of paper, or a blank screen, the story artist starts with a 3D layout, and you then draw over the top with a pen. So, it's just like traditional storyboards - but a lot of the 3D camera work and set layout is done for you. This short video demonstrates how Redboard works.

Tuesday, 8 March 2016

Free Storyboarding Webinar Hosted by Escape Studios on Wednesday 30 March at 5pm

Escape Studios is hosting a free animation webinar on the subject of storyboarding, and I'll be taking the opportunity to demonstrate some shiny new software - Redboard.

Redboard is a great new piece of kit, developed in London's Soho, that allows storyboard artists to integrate the storyboard process with the 3D Layout dept. It's a kind of hybrid technology - part previz, part storyboard.

It was created by animators who were frustrated by the problems caused when storyboard sketches got turned into actual shots in the 3D layout dept - and things began to go wrong.  Redboard is a way to control the storyboard pipeline from the start, making choices about camera and cinematography up front.

Thursday, 14 January 2016

Redboard - a Better Way to Storyboard?

As everyone knows, animation starts with a hand-drawn storyboard process, then goes to 3D Layout, and finally to animation.  

But what if you could combine the storyboard process and 3D Layout, to make your animation pipeline work faster, with fewer mistakes? 

This is what Redboard, a new animation and pre-via storyboard software, aims to do. And best of all, it actually works.

Wednesday, 22 April 2015

The Purpose of Storyboarding - by Eric Goldberg



This short film about storyboarding is presented by the awesomely talented Eric Goldberg, an animator who moves seamlessly between animation, storyboarding, and directing. And why not? All these skills are complementary, and all involve the telling of stories in a visual medium. I was lucky enough to work as an animator on "Looney Tunes, Back in Action", and was directed by Eric, who taught me a lot about comic timing and just how much an animator can get away with in terms of fast transitions from one pose to another. Eric is the author of the excellent book "Character Animation - a Crash Course", and there are few better people in our industry to learn from.

Thursday, 16 April 2015

Pixar Story Process Revealed




Ever wondered how Pixar artists pitch their storyboards? In this excellent video, we see the awesomely talented Joe Ranft pitch the opening sequence for Toy Story. It's a great insight into how animated films get made, where sequences are worked over and re-worked in the story department long before animators get their hands on them.  When animators worked on paper by hand, many used to move fairly seamlessly between the story dept and the animation dept. Now that our tools are digital, this is less common, but being able to tell a story in pictures is still a great skill for any animator, digital or otherwise.

Friday, 20 March 2015

Animation Workflow From Big Hero Six


Shot Breakdown: Fred basketball test from trent correy on Vimeo.

Above is an excellent shot breakdown video by Disney animator Trent Correy about how he planned out one of his shots on Big Hero Six. How does an animator actually plan their shot? There is, of course, no single answer to this question - every animator has their own workflow that works for them.  That said, most animators approach a shot in fairly similar ways, thinking about it, planning it, thumbnailing it, making a road map for their destination. Watch Trent's video above and see how a skilled animator approaches their subject. You can also click here, or follow the link below:
http://trentanimation.tumblr.com/post/112765648590/ive-had-a-few-requests-lately-to-do-a-shot

Sunday, 21 December 2014

Five Steps to Write a Great Story

Titles to Love Me Love Me Love Me by Richard Williams
How do you write a great story? You can't make a great film without one, and yet one of the most common mistakes made by rookie film-makers is to start making the film before the story is figured out.

In fact, it's not just novices who fall into this trap - Hollywood does it all the time. But with a little forethought and planning, you can start off your project with a great story. After all, story is the most important part of any film. As Pixar's John Lasseter put, "the three most important ingredients in a Pixar film are: 1. Story, 2. Story, and 3. Story". So, how do you make sure you get it right?

Saturday, 19 July 2014

Pixar and the Twenty Two Rules of Storytelling

John Lasseter famously described the three most important things about film-making as "One: story. Two: story. Three: story". Obviously, Pixar do a bunch of other stuff really well too, like, say character animation. But there is no doubt that great stories are at the heart of their work and their success. So what can we learn from Pixar about great story telling? Fortunately, Pixar are not guarded about their secrets. Recently, these "22 rules of storytelling" were tweeted by Pixar Story Artist Emma Coats.

Thursday, 17 July 2014

Story Masterclass with Frank Gladstone in London on 16th August - just £6!


Lupus films, the folks who brought you The Snowman and The Snowdog, are running a one day masterclass with animation industry veteran Frank Gladstone on August 16th in London - for just £6. Anyone who is serious about story telling in animation should attend - I'll most likely be there myself, furiously taking notes. Frank is a world-class talent whose credits include some of the biggest hits in animation history. I attended his month-long story seminar at Lupus last year. Full details below:

Sunday, 15 June 2014

Storyboarding for animation by Frank Gladstone


Lupus animation presents Storyboarding for animation by veteran animator, storyboard artist and producer Frank Gladstone. Frank is a world-class talent and an excellent teacher - last year I attended his storyboard class myself and learned a huge amount. He does lectures and workshops and tells lots and lots of (mostly terrible) jokes. Anyone looking for a crash course in Hollywood storyboarding would be well advised to sign up. The course runs from 28 July to 22 August. Full details below.