| Mark Ranson and Joel Gray from Void Interactive |
One of the key messages of Mark and Joel's talk was the importance of optimising game assets for real-life game play, ensuring that the user experience is successful even on sub-optimal platforms.
| Mark Ranson and Joel Gray from Void Interactive |
| "Technology Evangelist" Emily Bisset at Adobe Next Live |
| BYOA (Bring Your Own Animation) - 28 April 2026 |
| Aardman Animation model workshop 1 April |
| Animation by Lee Caller |
| Escapeverse Live starts today |
| Cartoon Museum hosts Young Cartoonists of the Year Awards |
| Yibi Hu, founder of Future Power Station |
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| Happy 2025 |
| Feathers McGraw modelling workshop 30th Oct 2024 |
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| A Moment in Time at the BFI Sunday 22 September 2024 |