Showing posts with label Rendering software. Show all posts
Showing posts with label Rendering software. Show all posts

Tuesday, 17 October 2023

Create a Starry Sky with the Arnold Skydome


In this short video tutorial (just five minutes long) we explain how to create a starry sky in Maya with just a few clicks, using the Arnold Skydome. Using an HDRI night sky texture map (Google one to get started), we can create a night sky effect with little or no effort, using the Arnold Renderer.  To see the step by step plan, follow the outline below. You can find the tutorial video at YouTube here.

Saturday, 14 October 2023

Export a Render Sequence in Arnold


In this super simple tutorial we show how to export a Render Sequence in Arnold, in Autodesk Maya. First watch the tutorials on basic lighting setups, such as Lighting in Arnold with Physical Sky, or Lighting in Arnold with Sky Shader, and then watch this video to see how to render out a series of images that can be imported into Adobe Premiere or Blender - or any editing software - ready to export as a movie file.

Thursday, 10 November 2022

Why Has Arnold Disappeared from Maya?

Arnold is the main renderer that comes free with Maya - but sometimes it goes missing.  A common question new Maya users ask is "Where has Arnold gone?"

The solution is not always obvious. You look in the Render Settings menu and - Arnold has vanished! So, what to do to bring Arnold back?

Friday, 29 May 2020

Make Your Playblasts Look Like Renders




We're liking this helpful video by Wade Nedstadt, hosted at YouTube, which shows animators how to make a desktop Playblast in Maya that looks almost as good as a full rendered movie file. Wade Nedstadt tweaks the Playblast settings in Maya, and explains how to create a Maya Playblast "that doesn't have to look awful anymore". It's a neat way to avoid long, time consuming renders, and a smart way to speed up your workflow.

Monday, 20 November 2017

RIP Mental Ray

Mental Ray 3D Render
NVidia, makers of the once-ubiquitous ray tracer Mental Ray, have announced in a press release that it is to be discontinued.

Mental Ray used to come bundled free with Autodesk Maya and, until recently, have released a version of their software which is free for student use.

Wednesday, 26 July 2017

Why Does Maya Batch Render Too Dark?

Utah Teapot
Lighting your scene using Autodesk Maya can be a tricky process. You get your lights to look just the way you want them to, and when you render out a single frame, everything looks fine.

But then, when you come to do a Batch Render of your final frames, Maya gives you a very different result - the images look much darker. Which is not what you wanted at all.

So why does Maya do this - and what is the solution?

Friday, 16 June 2017

Mental Ray Free For Student Use

Mental Ray is back! 3D Render by Amaru Zeas
Mental Ray is Back! NVIDIA, makers of the classic ray tracer - it used to come bundled free with Autodesk Maya - have now released a version of their software which is free for student use.  This is great news for animation students, because Mental Ray has a number of advtantages over its successor Arnold.  In particular, you can achieve some very quick and attractive lighting setups in Mental ray using Physical Sun & Sky, the closest thing Maya has to a "Make It Look Cool" button.  So, how can our students get a free copy of Mental Ray?

Friday, 13 January 2017

What is Redshift?

Animators need renders to be as quick and efficient as possible.  Long render times increase  the time taken to to get your shots finaled and, ultimately, the cost of production.

I asked one of my former students -  Lyuboslav Angelov - to talk about Redshift, a new rendering tool - which has also been adopted by leading London studios such as Blue Zoo.

I asked Lyuboslav to explain how Redshift works and how students can benefit from its speed and simplicity.

Friday, 29 July 2016

Maya 2017....Now With Added Arnold

Autodesk has just released a new version of Maya, titled Maya 2017 (I know, we're only half way through 2016) - which now features an entirely new system for rendering your images. 

The old ray trace renderer, Mental Ray, has been dropped, and Autodesk have chosen Arnold instead. For those of you have have never used Arnold before, and might have some catching up to do, Animation Apprentice student Lee Caller has helpfully put together a YouTube playlist of videos that will walk you through the basics of the Arnold renderer. 

Arnold is a great renderer, and no doubt a significant improvement on Mental Ray. However, there is a catch, and it's a pretty big one.

Monday, 4 April 2016

How To Make a Playblast in Maya

Autodesk Maya
Sooner or later every student of animation needs to know how to use the playblast tool in Maya. A playblast is a way of playing back your animation so you can see it play back in real-time. 

But why not just press play in the timeline? Doesn't that do the same thing? Unfortunately, we rarely get real-time playback of our animation in the Maya timeline, especially when we are using complex production rigs. So, to see how our animation is working (or not) we really need to know how to use the Playblast tool.

Here is how it works.

Wednesday, 17 June 2015

Backburner - The Poor Man's Render Farm

Render by Gilles Tran - Wikimedia Commons 
Rendering, as my old tutor at Escape Studios used to say, "is where everything starts to go wrong". Here at Animation Apprentice we encourage our students to present finished, polished work for their demo reels, properly lit, textured and rendered out. But this poses problems - render times can be long and, as deadlines loom, any technical failure can be fatal to a timely submission.  So, in the absence of a high-end render farm, how do students render their work on time? The answer is Backburner - the poor man's render farm.

Thursday, 21 May 2015

Student Showcase - Steve Woodhouse

3D render by Steve Woodhouse
Animation Apprentice student Steve Woodhouse has posted some excellent architectural renders recently. This kind of 3D work is highly complementary to the study of animation, and a great addition to his digital skillset. Animators are increasingly expected to have a working understanding of the rest of the CG pipeline, especially in smaller studios, where multi-tasking is often necessary. And, of course, if you are making your own film, then a knowledge of the whole process is more or less essential.

Sunday, 3 May 2015

Free Textures from Pixar!


Pixar have recently released a number of free repeating textures from their archives - for use in 3D animation. The archive was first created in 1993, and is now free for use by the rest of us - for the first time ever.  Included in the free release are bricks, metals, fabrics, skins, ground surfaces, and tons of other stuff. All of them are designed to repeat seamlessly with no nasty visible joins.

Tuesday, 24 March 2015

Renderman - Free At Last!


Pixar's Renderman, one of the leading industry software packages for rendering high quality animation images has at last been released free to students on a non-commercial basis.  Pixar's RenderMan is used throughout the CGI industry for the creation of stunning visual effects, and is highly recommended for student use. So what are you waiting for? Download it here now!

Saturday, 31 January 2015

How to Make a Batch Render in Maya and Create a Movie File

A teapot
How do you make a Batch Render of your frames in Maya? Remember that when it comes to technology, things rarely go to plan.

Google is always your friend when it comes to troubleshooting technical problems. Someone out there will have the answer - if you can just ask the right question.

Below is a technical cheat sheet that should help you to create beautiful, final rendered images - and a movie file - without too many tears.

Wednesday, 17 December 2014

Why Has Mental Ray in Maya Disappeared?

Mental Ray - free with Maya
Mental Ray is a renderer that comes free with Maya - but sometimes it goes missing. One of the most common questions new Maya users ask is "Where has Mental Ray gone?!?"

Every Maya user faces this problem at least once, and the solution is not always obvious. You look in the Render Settings menu and - Mental Ray has vanished!

So, what to do to bring it back? And why does Mental Ray disappear so often?

Wednesday, 10 December 2014

Aspect Ratios Made Simple

Standard aspect ratios: SD, HD and super HD
Which aspect ratio should you pick for your shot?

A basic understanding of aspect ratios is necessary for all digital artists - it's how we configure our work for the screen. 

When you render your shot, and when you edit your work in Premiere or Final Cut, you will have to make choices as to what aspect ratio to select. 

Monday, 9 June 2014

Pixar offers Renderman free for students!


Pixar's Renderman, arguably the leading industry software for rendering high quality animation images, is soon to be released free to students on a non-commercial basis. Register now to get your free copy! Pixar's RenderMan is used throughout the CGI industry for the creation of stunning visual effects.