Showing posts with label Stepped Curves. Show all posts
Showing posts with label Stepped Curves. Show all posts

Monday, 17 January 2022

Why Animators Need Stepped Curves

Stepped Curves in Maya
Why do animators need to work in Stepped Curves? Many animators resist using Stepped Curves when they first start learning animation. Spline Curves feel much more intuitive, because Maya does the interpolation for you.

However, for most character acting shots, and any shot which is basically pose-to-pose, Stepped Curves are a much more powerful tool, and one which it is very important for animators to master.