Showing posts with label Voice talent. Show all posts
Showing posts with label Voice talent. Show all posts

Thursday, 3 March 2022

What is "Grammelot"?



What is Grammelot? And why do animators need it? Sometimes you want your characters to speak, but what they are actually saying isn't really that important.  Much more significant is the tone, and what that tone tells us about the character doing the speaking.  Think of the adults in the old Charlie Brown feature films; they spoke in a dreary unintelligible monotone.  We didn't know what they were saying, but we didn't need to - their tone of voice told us everything we needed to know.  And the content of their speech was far less important than what the Peanuts' kids had to say.

Tuesday, 19 May 2020

Audio First, Then Animation

Do the voice recording first
Audio first, then animation.  One of the rules of animation film-making is that the audio comes first, then you do the animation. The voice recording for the actors is done first of all, cut into the edit, and then the animators create their performance to match the dialogue.

Sometimes film-makers will try doing it the other way around, animating the characters first and then adding the voice-over, but this is almost always a mistake. The reason for this is that it is very hard to post-sync the dialogue.

The rule of animation film-making is always this: record your dialogue first, then do the animation.

Wednesday, 23 December 2015

Merry Christmas from Animation Apprentice - and Tiny Tim!

Spot the Difference
Way back in 1971 I was the voice of Tiny Tim - age four years. It was the beginning (and pretty much the end) of my voice-acting career.

The reason I got the job was because my Dad's old animation studio in  Soho Square in London had taken on their first really big project - a TV adaptation of Charles Dickens'  A Christmas Carol, and they needed a little kid to do the voice-over.

By chance, I was just the right age.

Wednesday, 29 July 2015

How Do You Cast a Movie?

Frank Gladstone directs voice actors in a Soho sound booth
How do you cast a movie? The question is as relevant for animators as it is for live-action film-makers. If you are hoping to get your animated film project to the big screen, then at some point you need to think about casting.

At a recent event at BAFTA in London, part of the BAFTA Guru series of lectures, a panel of industry experts discussed how, exactly, film-makers can go about casting their film.

Saturday, 10 May 2014

How does an animator direct voice actors?

Frank Gladstone directs actors in a sound booth in Soho

Every animator will eventually, at some point, find him or herself directing voice talent for a film project. Whether it’s a short film, a personal project, or a piece of animation for a client, you will eventually need your characters to speak. And for this, unless someone else does it for you, you will need to direct actors. So how does an animator or director go about recording voices? And how do you get a decent performance from an actor? Especially if you’ve never ever done it before.