Showing posts with label Story telling. Show all posts
Showing posts with label Story telling. Show all posts

Wednesday, 1 February 2023

Using Open AI to Create Story Ideas



AI is a powerful tool for the creation of stories and ideas.  Watch the video above to see how to use the Playground at Open AI to generate ideas for stories and short films.  AI represents the biggest technical advance in the animation & VFX industry since 3D animation began to replace traditional hand-animated feature films in the early 2000s.  Artificial Intelligence is here to stay - so let's make the best use of it we can.

Sunday, 2 February 2020

How to Pitch an Animated TV Series

The Art of the Pitch
Here at Animation Apprentice we don't just teach the mechanics of animation, we also teach the art and craft of creativity and creative thinking.

Every great animation series began its life as a humble pitch - even mighty Peppa Pig started out as an idea in a sketch book.

There is nothing to stop our students creating the next Bob The Builder or Mr Bean.

Tuesday, 9 April 2019

Why Animators Should Always Tell a Story

Animators are story tellers. Every animation should have an idea behind it, one that tells a story.

Junior animators focus on learning technique - and technique is very important. But it is also important to think carefully about the story behind your shot.

Who is your character, and why are they doing what they are doing?  What is the scene about? What do they want, and what do they fear?  These things are important because if your shots forms part of an interesting story, it will be much more interesting to watch.

Monday, 13 November 2017

Storyboard With Panel Forge Pro

At last week's Blue GFX Expo, Blue Zoo’s Tom Box announced that Panel Forge Pro, their new storyboard and pipeline tool, is now available for free for student use.

Tuesday, 8 November 2016

Book Recommendation: Prepare to Board! by Nancy Beiman

Prepare to Board! by Nancy Beiman is the book we are recommending to students of storyboarding here at Animation Apprentice. This is an excellent book from a master animator, who teaches at Sheridan College in Canada. It is arguably the best book you can buy on animation storyboarding.

Nancy Beiman was for many years a supervising animator at Disney (most notably on Hercules) and, like many old-school 2D animators, she does storyboards and character design as well as animation.

There is also a companion site online which has extra resources, and a free downloadable PDF Learning Guide.

Thursday, 16 April 2015

Pixar Story Process Revealed




Ever wondered how Pixar artists pitch their storyboards? In this excellent video, we see the awesomely talented Joe Ranft pitch the opening sequence for Toy Story. It's a great insight into how animated films get made, where sequences are worked over and re-worked in the story department long before animators get their hands on them.  When animators worked on paper by hand, many used to move fairly seamlessly between the story dept and the animation dept. Now that our tools are digital, this is less common, but being able to tell a story in pictures is still a great skill for any animator, digital or otherwise.

Tuesday, 30 December 2014

Where Does Creativity Come From? John Cleese Explains




John Cleese knows a thing or two about creativity, which is presumably why he was invited to give this talk in the video above. Trouble is, identifying where creativity comes from is like trying to analyse what makes a great poem. We all know it when we see it - but how to define it? And what does the great man conclude? I'll leave you to watch the (short) video to find out the answer.

Sunday, 21 December 2014

Five Steps to Write a Great Story

Titles to Love Me Love Me Love Me by Richard Williams
How do you write a great story? You can't make a great film without one, and yet one of the most common mistakes made by rookie film-makers is to start making the film before the story is figured out.

In fact, it's not just novices who fall into this trap - Hollywood does it all the time. But with a little forethought and planning, you can start off your project with a great story. After all, story is the most important part of any film. As Pixar's John Lasseter put, "the three most important ingredients in a Pixar film are: 1. Story, 2. Story, and 3. Story". So, how do you make sure you get it right?

Saturday, 19 July 2014

Pixar and the Twenty Two Rules of Storytelling

John Lasseter famously described the three most important things about film-making as "One: story. Two: story. Three: story". Obviously, Pixar do a bunch of other stuff really well too, like, say character animation. But there is no doubt that great stories are at the heart of their work and their success. So what can we learn from Pixar about great story telling? Fortunately, Pixar are not guarded about their secrets. Recently, these "22 rules of storytelling" were tweeted by Pixar Story Artist Emma Coats.