Showing posts with label Morph Targets. Show all posts
Showing posts with label Morph Targets. Show all posts

Friday, 7 May 2021

How to Animate a UFO with Blend Shapes

 

We've uploaded a new four-part tutorial to our expanding list of free tutorials at our YouTube Channel.  This latest tutorial demonstrates how to animate Blend Shapes (also known as Morph Targets) in Maya.  The idea is to take a simple object (a cube) and turn it into a shape-shifting UFO - as in the example above.  Blend Shapes, which are used extensively in facial rigging, are a simple animation technique that can yield impressive results.