Showing posts with label Basics. Show all posts
Showing posts with label Basics. Show all posts

Monday, 15 April 2024

Animate a Traffic Cone Being Knocked Over

Animate a Traffic Cone Being Knocked Over
In this beginner's animation tutorial we show how to animate a traffic cone being knocked over by a speeding car.  It's based on the Yellow Beetle animation tutorial - which you can find here.  

You can however use any vehicle, and animate it by simply setting a keyframe at the start and the end of the motion.  The timing of the traffic cone is very simple; with just a few rotation keyframes we can add texture to the scene. 

Friday, 13 October 2023

Basic Lighting in Arnold with Sky Shader



In this simple lighting tutorial, aimed at Autodesk Maya beginners, we explain how to achieve a basic lighting setup in Arnold using the Arnold Sky Shader. This is a simple lighting setup, only slightly more sophisticated than the Arnold Physical Sky tutorial - which is as simple as it is possible to achieve in Arnold, and gives good results for an outdoor scene with just a few clicks

Tuesday, 10 October 2023

Maya Basics - Model & Texture a Cereal Box



In this super basic tutorial we show how to do very basic modelling and texturing in Autodesk Maya and Photoshop to create a Cereal Box. This tutorial is divided into two parts - the Maya part, where we create the box and UV it (above), and the Photoshop part (below), where we do the texturing.