Showing posts with label Arnold. Show all posts
Showing posts with label Arnold. Show all posts
Tuesday, 17 October 2023
Create a Starry Sky with the Arnold Skydome
Saturday, 14 October 2023
Export a Render Sequence in Arnold
Friday, 13 October 2023
Basic Lighting in Arnold with Sky Shader
In this simple lighting tutorial, aimed at Autodesk Maya beginners, we explain how to achieve a basic lighting setup in Arnold using the Arnold Sky Shader. This is a simple lighting setup, only slightly more sophisticated than the Arnold Physical Sky tutorial - which is as simple as it is possible to achieve in Arnold, and gives good results for an outdoor scene with just a few clicks.
Wednesday, 4 October 2023
Basic Lighting in Arnold - Physical Sky
Thursday, 10 November 2022
Why Has Arnold Disappeared from Maya?
Arnold is the main renderer that comes free with Maya - but sometimes it
goes missing. A common question new Maya users ask is "Where has Arnold gone?"
The solution is not always obvious. You look in the Render Settings menu and - Arnold has vanished! So, what to do to bring Arnold back?
The solution is not always obvious. You look in the Render Settings menu and - Arnold has vanished! So, what to do to bring Arnold back?
Monday, 20 November 2017
RIP Mental Ray
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| Mental Ray 3D Render |
Mental Ray used to come bundled free with Autodesk Maya and, until recently, have released a version of their software which is free for student use.
Friday, 29 July 2016
Maya 2017....Now With Added Arnold
Autodesk has just released a new version of Maya, titled Maya 2017 (I know, we're only half way through 2016) - which now features an entirely new system for rendering your images.
The old ray trace renderer, Mental Ray, has been dropped, and Autodesk have chosen Arnold instead. For those of you have have never used Arnold before, and might have some catching up to do, Animation Apprentice student Lee Caller has helpfully put together a YouTube playlist of videos that will walk you through the basics of the Arnold renderer.
Arnold is a great renderer, and no doubt a significant improvement on Mental Ray. However, there is a catch, and it's a pretty big one.
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