Showing posts with label Arnold. Show all posts
Showing posts with label Arnold. Show all posts

Tuesday, 17 October 2023

Create a Starry Sky with the Arnold Skydome


In this short video tutorial (just five minutes long) we explain how to create a starry sky in Maya with just a few clicks, using the Arnold Skydome. Using an HDRI night sky texture map (Google one to get started), we can create a night sky effect with little or no effort, using the Arnold Renderer.  To see the step by step plan, follow the outline below. You can find the tutorial video at YouTube here.

Saturday, 14 October 2023

Export a Render Sequence in Arnold


In this super simple tutorial we show how to export a Render Sequence in Arnold, in Autodesk Maya. First watch the tutorials on basic lighting setups, such as Lighting in Arnold with Physical Sky, or Lighting in Arnold with Sky Shader, and then watch this video to see how to render out a series of images that can be imported into Adobe Premiere or Blender - or any editing software - ready to export as a movie file.

Friday, 13 October 2023

Basic Lighting in Arnold with Sky Shader



In this simple lighting tutorial, aimed at Autodesk Maya beginners, we explain how to achieve a basic lighting setup in Arnold using the Arnold Sky Shader. This is a simple lighting setup, only slightly more sophisticated than the Arnold Physical Sky tutorial - which is as simple as it is possible to achieve in Arnold, and gives good results for an outdoor scene with just a few clicks

Wednesday, 4 October 2023

Basic Lighting in Arnold - Physical Sky


In this simple tutorial, for Autodesk Maya beginners, we explain how to achieve a super basic lighting setup in Arnold using the settings in Physical Sky. This is as simple a setup as it is possible to achieve in Arnold, and gives good results for an outdoor scene with just a few clicks.

Thursday, 10 November 2022

Why Has Arnold Disappeared from Maya?

Arnold is the main renderer that comes free with Maya - but sometimes it goes missing.  A common question new Maya users ask is "Where has Arnold gone?"

The solution is not always obvious. You look in the Render Settings menu and - Arnold has vanished! So, what to do to bring Arnold back?

Monday, 20 November 2017

RIP Mental Ray

Mental Ray 3D Render
NVidia, makers of the once-ubiquitous ray tracer Mental Ray, have announced in a press release that it is to be discontinued.

Mental Ray used to come bundled free with Autodesk Maya and, until recently, have released a version of their software which is free for student use.

Friday, 29 July 2016

Maya 2017....Now With Added Arnold

Autodesk has just released a new version of Maya, titled Maya 2017 (I know, we're only half way through 2016) - which now features an entirely new system for rendering your images. 

The old ray trace renderer, Mental Ray, has been dropped, and Autodesk have chosen Arnold instead. For those of you have have never used Arnold before, and might have some catching up to do, Animation Apprentice student Lee Caller has helpfully put together a YouTube playlist of videos that will walk you through the basics of the Arnold renderer. 

Arnold is a great renderer, and no doubt a significant improvement on Mental Ray. However, there is a catch, and it's a pretty big one.