Showing posts with label Transitions. Show all posts
Showing posts with label Transitions. Show all posts

Thursday, 14 May 2020

How to Animate Quadruped Transitions

Free tiger rig from Truong
We're adding more animation tutorials to our Vimeo channel, including now a series on how to use the Time Editor (formerly known as the Trax Editor) in Maya to animate locomotion transitions.

The tutorials build our existing tutorials on quadruped locomotion, such as walks, trots and runs.

The transitions tutorial explains how different gaits can be combined using Maya's Time Editor.

Students who want to learn how to animate transitions should first learn to create a successful quadruped walk, trot and run cycle, before attempting to combine them into one piece of animation.