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Shere Khan by Milt Kahl |
One of the most common mistakes made by junior 3D animators is to have their characters stop moving at the end of the shot - or sometimes, in the middle of it.
Unlike in 2D animation, where a held drawing can be very attractive, CG characters tend to lose their sense of life if they stop moving completely. Digital characters need to stay alive, moving just a tiny bit, shifting, breathing, or just being.
The best way to achieve this to have a little bit of a drift or ease-in on your curves, so that the character never stops dead, but keeps moving, just a little bit.
To achieve this, it's a good idea to set keyframes on all your control curves at the start and end of the shot.