Friday 26 April 2024

Animate a Camera Shake in Maya

Animate a Camera Shake in Maya with Monty
In this free animation tutorial we show how to animate a camera shake in Maya.  It's a simple tutorial aimed at beginners learning 3d animation in Autodesk Maya. 

To animate the camera shake is simple - it's just a few keyframes on the x rotation on the shot camera, simulating what might happen to a real camera operator if (as in this example) a school bus were to whizz past at high speed. 

Saturday 20 April 2024

Finding Work in the Animation Industry

The creative industries have hit some headwinds of late, with a "perfect storm" of writers' strikes, actors' strikes, studio cutbacks - and anxiety over the threat from AI. 

But there are jobs and opportunities out there for graduates with strong portfolios and software skills. Below is a list of things to do to maximise your chances of breaking into the industry. Start by making sure that your demo reel is as good as it can possibly be.

Thursday 18 April 2024

Why Animators Should Avoid "CCTV Camera"


One of the most common mistakes junior animators make when staging their shots is to position the camera above the action, looking down on the characters. This can be tempting to do, because it is an easy way to capture everything that is going on.  However "CCTV Camera" is usually a mistake (though you might need to create a particular effect in certain circumstances). A better choice is to position the camera at eye level - where the camera becomes a non-participant observer in the scene. Watch this very short video to see why.

Wednesday 17 April 2024

Animate a Vehicle Coming to a Sudden Stop

In this super simple beginner animation tutorial we show how to animate a vehicle coming to a sudden stop. The free tutorial uses the free "AnyCar 3.1.4 for Maya" rig, downloadable here from Creative Crash.  

This is a fun, simple tutorial that is aimed at animation beginners in Autodesk Maya, part of our series of animation basics for students who have never used Maya before.  

Monday 15 April 2024

Animate a Traffic Cone Being Knocked Over

Animate a Traffic Cone Being Knocked Over
In this beginner's animation tutorial we show how to animate a traffic cone being knocked over by a speeding car.  It's based on the Yellow Beetle animation tutorial - which you can find here.  

You can however use any vehicle, and animate it by simply setting a keyframe at the start and the end of the motion.  The timing of the traffic cone is very simple; with just a few rotation keyframes we can add texture to the scene. 

Thursday 11 April 2024

How to Avoid "Zombie Eyes"

Try to avoid "zombie eyes"
Eye direction is one of the most important things to get right in animation. If your characters aren't looking at each other, or their eyes are wandering around, the effect is to produce "zombie eyed" characters, who don't seem to be looking at anything.  

So how do you avoid "Zombie Eyes"? The answer is, use the Eye Direction Controller, and always add a blink on a head turn. 

Friday 5 April 2024

Free Rigs and Sets for Animators at Anim-Matt

https://anim-matt.gumroad.com/
We're loving this new source of Free Rigs and Sets for Maya Animators at Animation-Matt https://anim-matt.gumroad.com/.  It's a great resource, packed with free (and low priced) rigs for character animation.  Anim-matt also has plenty of sets for animators to work in, including interior and exterior shots such as street, bars and living rooms, for characters to act and perform in.

Thursday 4 April 2024

Michael Caine Acting Lessons For Animators

 

Animated characters need to look at each other, so their eyes don't wander around screen.  Watch the short video above with acting legend Michael Caine for some tips from the master of screen acting.  The video itself is a little dated (1980s) but the lessons remain just as important today.  According to Caine, the number one lesson for stage actors is to "hold on to each others' eyes".  And, what is true for stage actors is true for animators too.  You can watch Caine's acting advice in the video above - the important part is all in the first 5 minutes.

Wednesday 3 April 2024

What is The Rule of Thirds?


What is the Rule of Thirds?  It is a "rule of thumb" for composing visual images.  The Rule of Thirds proposes that an image should be imagined as divided into nine equal parts by two equally spaced horizontal lines and two equally spaced vertical lines, and that important compositional elements should be placed along these lines or their intersections.  In the simplest terms, try to avoid staging your character dead centre in the middle of the screen.

Tuesday 2 April 2024

How to Use The Eye Direction Controller


Eye direction matters. If animated characters aren't looking at each other, or if the motion of the eyes feels weird and lifeless, the animation will lack believability.  Fortunately, most character rigs come with a "Look See" or "Eye Direction" controller, which control the character's eye direction, so that the eyes always seem to be focused and alert. To see how to use the "Look See" control with the Kayla rig (one of the rigs we recommend for learning animation), watch the short video above. 

Thursday 28 March 2024

Acting and Performance Reel 2024


Above is a selection of the best acting and performance animation created by students at Animation Apprentice. The "Character Performance" reel includes work created by many of our talented students. All of our graduates should have at least one compelling acting shot on their reel, and one of the best ways to do this is to enter the monthly 11 Second Club.  Congratulations to all our students and recent graduates on their excellent work.

Monday 25 March 2024

CMC Wants Your Pitches by 13 June 2024

Children's Media Conference 9-10-11 July 2024 
The Children's Media Conference (CMC) in Sheffield wants your animation pitches.  

In the "Put Your Money Where Your Mouth Is" pitch sessions, animation creatives pitch to the animation industry, much like on the BBC's "Dragon's Den".   The CMC takes place from 9-10-11 July 2024. The deadline for submissions is 13 June 2024. 

Thursday 21 March 2024

Animals & Creatures Reel 2024

Above is a selection of the best work done on animals and creatures at Animation Apprentice.  The "Animals & Creatures Animation Reel" includes work created by many of our talented students.  Animals and Creatures are tough to animate - the mechanics of the motion need to be accurate and believable, especially so on high end visual effects feature film work.  Congratulations to all our students on their excellent work solving the peculiar problems of animal and creature locomotion and performance.

Tuesday 19 March 2024

Lock To World Tool Stops Feet Sliding

We're recommending this new animation script "Lock to World", available for download at Gumroad.  The Lock to World tool does the same job as the Anchor Transform Tool - which no longer works in newer versions of Maya since the upgrade to Python 3. 

Sliding feet can be a problem when animating a character walk or a walk cycle.  Fortunately for Maya animators, the Lock to World tool created by Jesse Ong Pho offers a simple solution. 

Rather than manually tweaking your animation to stop the feet sliding, this script lets you anchor a transform for any given time range in your animation.

Saturday 16 March 2024

Animate a Telephone Ringing in Maya

In this very short tutorial (just ten minutes long) we show how to do some very simple animation - animate a Telephone Ringing.  This tutorial is aimed at animation beginners in Autodesk Maya.

Simple exercises are a great way to gain confidence in animation, starting with the basics to gradually build up your confidence and skills.

Thursday 7 March 2024

Animate a UFO on a Motion Path

Animate a UFO on a Motion Path
In this short fifteen minute tutorial we show how to animate a UFO on a motion path - a very useful technique for animating anything moving through space - UFOs, aircraft, birds, and even fish.  

Motion Path animation is an important animation technique, and can be learned in a few minutes. The tutorial starts by searching for a free set and a UFO at Turbosquid - free assets anyone can download.  This tutorial is aimed at Maya beginners. 

Tuesday 27 February 2024

Infinity Curves with Offset in Maya


In this very short tutorial (just two minutes long) we show how to use "Infinity Curves with Offset" in Maya.  Let's say you animate a character taking two steps across the screen, and you want to replicate the action. By using Infinity Curves with Offset, you can replicate the motion automatically, and have the character take as many steps as you like.  Once you're done, you can bake your curves, and then edit the shot.  

Monday 26 February 2024

Phone Booth Pantomime Shot

 

Animators need to tell a story without words, to create "pantomime" animation. The art of pantomime is that the audience should understand the story being told without words.   In the example above, by Joshua Reynolds, Joshua tackles the "Phone Booth" exercise, in which the animator must tell the story of a phone call silently, just using body language and expressions, communicating to the audience what the character is thinking and feeling. Start by thinking about the story you want to tell. Then, act it out, draw some thumbnail sketches, and pose out the shot. Make sure the character poses tell the story clearly. 

Friday 23 February 2024

How to Install and Use the Parent Master Plugin


In this short video we show how to install and use the free Parent Master Plugin for Autodesk Maya. The Parent Master plugin is a useful tool that allows animators to attach and un-attach objects easily and quickly.  Here at Animation Apprentice we've been using it and recommending it since 2014.  The plugin is a Python script created by Paolo Dominici and has recently been updated for py3.  Watch the video above to see how to install it. You can also read our original blog post here from 2014.  You can find the PM official site here, and also find the latest version at Paolo Dominici's site here.

Wednesday 21 February 2024

Animate a "Sneaky Walk" with Monty

Sneaky Monty
In the video tutorial below we show how to animate a sneaky walk with "Monty" the green pea.

To complete the tutorial, first start with a Basic Walk with "Monty" - which you can learn how to do here.

Then, as with our other character walks tutorials, adapt the basic walk to give it character and personality - in this case a "sneak". 

Monday 19 February 2024

Spring Class Starts on Monday 4 March 2024

Animation by Mark Masters
Our Spring Animation Class begins on Monday 4th March 2024.

It's not too late to book a place; all you need to do is visit the main Animation Apprentice site and go through a few simple steps.

If you want to learn 3D animation to a professional level, and start your new career as an animator - your journey starts here.

Friday 16 February 2024

How to Import an Image Plane into Maya


In the three minute video above, we show how to import an image plane into Maya. Image planes can be especially useful for, as in the example above, importing your thumbnail sketches into Maya, so that you have your reference inside the shot.  This way you can follow the reference step by step, and match your animation poses to your thumbnail sketches. 

Thursday 15 February 2024

Animate a Walk Cycle "On the Spot" with Monty

Monty goes for a stroll
We've uploaded a new series of video tutorials on how to animate a walk, using the marvellous "Monty" rig, free for download from Creative Crash.

There are four video tutorials of just under ten minutes, showing step by step how to animate a walk cycle, animating the walk "on the spot" on a treadmill, then adding a forward translation on the World Control to have Monty move through his environment.  

The videos are recorded in Autodesk Maya, and are aimed at animation beginners. 

Monday 12 February 2024

Animate and Light a Candle with Blend Shapes

Below is a short free tutorial on how to create, animate and light a candle using Blend Shapes in Autodesk Maya.  The goal is to understand how to use Blend Shapes to morph simple objects in Maya from one shape to another, and then animate them. 

Blend Shapes are used mainly for facial animation, but they can also be used to animate inanimate objects - in this case a flickering candle. 

Tuesday 6 February 2024

Great Tripod to Film Live Action for Animation

One of the best ways to get live-action reference for a piece of animation is to film yourself acting it out, capture the footage on your phone, and then import the footage onto an image plane in Maya.

The best way to film yourself is by mounting your smartphone on a tripod. 

We're recommending this excellent (and inexpensive) tripod, made by Linkcool, for mounting your phone/camera, while you do the acting and give the performance.

Sunday 4 February 2024

Tuesday 30 January 2024

How to Fix The Pixo Jr Lamp Rig


Pixo Jr is a great rig for learning animation, which you can read all about here.  You can also see a series of short tutorials for animation beginners, showing how to make the lamp hop.  But Pixo is an old rig (2006) and works less well in Maya today.  This is because of Maya's implementation of Parallel Evaluation, designed to make rigs perform faster in the Viewport.  Part of the Pixo Jr's rig is not behaving correctly in this new evaluation mode.  The solution is to change Evaluation Mode to DG. To do this, go to Windows > Settings and Preferences and then in the Settings > Animation category, change the drop down menu for Evaluation Mode from "Parallel" to the older mode "DG".

Tuesday 23 January 2024

How To Use Infinity Curves in Maya


In this short video we show how to turn on and use Infinity Curves in Autodesk Maya. Infinity Curves are a powerful tool that enable animators to smooth out looping cycles, such as a walk cycle, run or similar, smoothing the motion so that there aren't any frustrating clicks, bumps or mistakes.

Sunday 21 January 2024

Why Animators Should Work on Multiple Shots

The Iron Giant
Recently a student at Animation Apprentice was getting stuck on one of the weekly exercises, and I suggested that he work on a different shot. At first he resisted - he didn't want to give up on the shot he was working on.  

But I explained that lots of animators like to work on multiple shots at once - it helps to be able to rest your eyes, and come back fresh to a shot after working on something else for a while. 

Saturday 20 January 2024

How to Troubleshoot Animation Curves in Maya


In this brief animation tutorial, aimed at animators learning Maya for the first time, we show how to troubleshoot your curves in Maya, using some simple animation with Monty The Green Pea.  Maya's Graph Editor is confusing at first, but after a while it becomes the animator's best friend. When you first learn animation, you will find bumps and clicks in your work, which can be hard to diagnose and fix. Slowly, over time, it becomes clear how to find the curve that is causing the trouble - and fix it. 

Tuesday 9 January 2024

Animation Apprentice Demo Reel 2024

 
 
Above is our 2024 student demo reel, a selection of the best work done at Animation Apprentice over the last year. The reel includes work by Joshua Reynolds, Marc Stevenson, Mark Masters, Michael Monks and Sean Rubin. Congratulations to all of them on their excellent work.

Wednesday 3 January 2024

Animate a Simple Head Turn with "Monty"

Animate a simple head turn with "Monty"
In this basic tutorial for animation beginners we show how to animate a simple head turn with a basic character - Monty the Green Pea, who you can read about (and download) here.  

The idea is to learn how to do a basic head turn without making it stiff and lifeless - dip the head slightly on the turn, and also close the eyes - everyone blinks when they turn their head.