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Mixamo.com. Instant rigging! |
Rigging is one of the more complex and technical parts of the animation pipeline. In brief, rigging is the process of putting skeletons into our digital models. It is the way we bring them to life with controls that can be used to give a performance. The rig in a CG model is a bit like the armature that goes into a puppet. But what if we could automate the process, and speed it up? This would eleminate (at least in theory) hours of labour. One company that is leading the field is
Mixamo, creating automated rigs through their Auto-Rigger tool.