Wednesday, 18 March 2026

Why Animated Shorts Need an Editor

Movieola
The Film Editor is one of the most important and creative roles on any production. The animation editor is involved in every process of planning and production, from the earliest stages, including cutting and editing the storyboard animatic.

Making an animated film is a collaborative effort and is almost always completed with a team of people; the editor is one of the key creative roles on any production.

We encourage all our students at Animation Apprentice to try their hand at film editing, it's an important job and one of the most interesting seats to occupy on any production.

Adam & Eve Mk II - edited by Sebastian Kuder
Animation is Different from Live Action
Animated films are not made like live-action films. In live action, you shoot a bunch of footage, including multiple versions of scenes, and multiple takes of scenes. In animation, the storyboard artist and editor work together to cut a storyboard animatic of the film. 

Once the animatic is complete, this becomes the blueprint from which to animate the film.  As Ken Schretzmann, editor of Toy Story 3 and Cars, puts it: "On live action, you shoot first and edit later.  In animation, you edit first and then shoot it later."

Editing an animated film
In animation, the editor is one of the key creatives on the project. The editor works with the writer, director and board artists to make the animatic as good as it can be. 

The editor will help to time out the boards, add sound effects and also add a music soundtrack - where needed.  Sound is, after all, 50% of the viewer's experience.  Cutting, voice overs, sound design - these are all areas where the editor needs to gain experience.

Film Editing
Jerich0 - edited by Daniel Dutton
Good editors are usually someone with some experience of using Premiere Pro, which is the principal editing software we use at Animation Apprentice. However, you can also use Blender or any number of software platforms.

Animation Dailies
The editor acts as the fulcrum of the production. During animation dailies, the edit gets reviewed on a daily basis, and each night the editor will find him or herself busy cutting in all the latest elements - storyboards, 3D layout, Animation, final comp - whatever stage each shot is at. This involves keeping track of a great deal of material, and making sure that each shot is up to date and the latest version.  A good editor is a film-maker, but also needs good organisational skills, to ensure that the production runs smoothly.

Rules for Editors
Storyboard with mask shows shot & frame #
Some basic rules for editors: 
  • Update the edit every day. At the end of each day, artists send their files to the editor to update the edit, and the editor exports a new video file every morning for review in animation dailies.  
  • Add a mask over the edit, showing important information such as the shot number, frame count, which artist did the work, and what stage the shot is at, such as "3D Layout", "Animation Blocking" etc.  This way the person reviewing the work knows exactly what they are looking at. 
  • 3D Layout with storyboard cropped in
    When adding 3D Layout scenes to the edit
    , crop in a small image of the original storyboard in the top left hand corner. This helps to show the viewer what the original story point was, so we don't lose track of the story. 

Film-Making Resources at Animation Apprentice
For more information on the making of animated films, read the blog posts below:

Development & Pre-Production

Production

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