The video above explains how to import live action reference into Maya. There are two basic methods; importing a series of individual frames, and importing a movie file. Both can be fiddly - watch the video to see how it is done. To see more detail on how to use live action reference to create animation in Maya, read this blog post.
Live Action for Animation - Resources
For more information on how to use live action reference for animation, follow the links below:
- Using Live Action Reference to Plan Animation
- How to Use Live Action Reference to Plan Animation
- Live Action Reference with Pernille
- How FrameStore Animators Use Live Action for Animation
- A Great Inexpensive Tripod for Filming Animation
- Endless Reference - Live Action Reference Resource for Animators
- Edward Muybridge - The Animator's Photographer
- How Disney Animators Used Live Action to Animate "Frozen"
- Live Action Reference for Character Walks
MoCap cleanup and performance by Steven Lall |
- Medusa Thumbnails by Milt Kahl
- Why thumbnail sketches need facial expressions
- Thumbnail sketches by Pixar's Victor Navone
- Thumbnailing Mrs Copperbottom from "Robots"
- Thumbnailing "Boog" from "Open Season"
- How to Animate a Dialogue Shot
- How to Plan a Pantomime Shot
- How to Plan a Creature Animation Shot
- How to Use Live Action Reference to Plan Animation
Great video! There's also now a great plugin called Gizmify Media Plane. It can read any video file format directly (mp4, avi, mkv, mov, etc.) on to a plane in the viewport.
ReplyDeleteIt can also read the video file in 24fps even if it's 30fps and a bunch more features.
No need to export image sequences, no Quicktime needed. :)
https://gizmify.ca/mediaplane