Edward Muybridge |
Animators should always remember that our job is to give a performance. This means using live action to create realistic, believable animation, but then going further, pushing it, and exaggerating the results. Good animation is a caricature of life, not a copy of it.
Live action reference is a very powerful tool, one which I have myself relied upon countless times on many feature films to get my shot completed on time. It is a technique used by animators all over the world.
Use live action to create great poses |
Take the walk on the left, created by the photography pioneer Edward Muybridge. A literal use of this walk reference would create a walk cycle which is floaty and soft. But, exaggerate the ups and downs, and the walk will have a lot more weight.
The same could be true of a run, a trot, or any physical action which aims to create a sense of weight.
Stay in the Key Poses Longer
Another way to exaggerate and caricature live action reference is to spend more time in your key poses. Find the key poses in a piece of live action, and make sure you get into the pose faster, and stay there longer. Try to reduce the number of "in-betweens" so that the timing of your animation is as snappy as possible.
Using Live Action Reference in Animation
Character pose by Jing Hwee Tan |
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- Edward Muybridge - The Animator's Photographer
- How Disney Animators Used Live Action to Animate "Frozen"
- Live Action Reference for Character Walks
MoCap cleanup and performance by Steven Lall |
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