Monday, 11 August 2025

Live Action Ref Should Match the Camera Angle

Anim Ref and Anim by Elin Berrio Pena
Most experienced animators know about the importance of shooting live action reference to create great animation

However, to get the best out of your reference, you should always be sure to match the correct camera angle in your shot. If you don't, the reference you shoot won't be nearly as useful.
 
Live Action Should Match The Camera
Animation by Daniel Amor. Animation ref matches camera
One of the first things that any animator does when working on a new shot is to create a camera.  If you're working on a TV show or a movie, this will be done for you. If it's your own shot, make sure to create a camera first.  

Then, when you shoot your live action reference, make sure that the reference footage matches the camera you have selected in Maya. This way, when you import the reference footage onto an Image Plane in Maya, your reference will match the camera view. This makes it much easier to animate your shot and match the reference accurately. 

How to Use Live Action Reference
Kiwi animation by Oliver Canovas
To see how to use live action reference to create animation in Maya, read this blog post. All you really need is an inexpensive tripod and a smart phone. 

Find a Quiet Spot
To get started, find a quiet spot (your bedroom will do), close your bedroom door and do multiple takes until you feel comfortable. Delete the bad takes, import the best take into Premiere, sync it with the audio, and then export the footage into Maya. Now you have a basis on which to start planning your animation.

Using Live Action Reference in Animation
For more information on how to use live action reference for animation, follow the links below:

No comments:

Post a Comment