The idea is to get a basic jump working, that feels fluid and believable, with weight and balance. You can read more about the Monty rig and how to use it here. The tutorial is aimed at animation beginners in Autodesk Maya.
The "Monty" jump is similar to the Lamp Hop that students tackle as part of the initial Locomotion and Mechanics tutorials.
The trick is to give Monty a sense of weight, so that the landing feels heavy, with gravity acting on the character.
https://vimeo.com/848398778
Monty Jump
How to Animate a Jump
To get started, watch the Theory Video below:
Animating a Jump
"Monty" jump thumbnails |
Start off with an anticipation, then lift the character off the ground, and then land again.
Monty Rig
This tutorial uses the "Monty" rig, free for download at HighEnd3D.com. You can read more about the Monty rig and how to use it here.
Make Monty Feel Heavy
Monty jump animation |
As with everything we do in 3D animation, the actual character rigs have no weight in and of themselves. We must simulate weight, because (unlike, say, stop motion animation), the rigs have no actual intrinsic weight of their own.
Jump Tutorial
You can find the jump tutorial videos below. The password is the same as for all our video tutorials.
Jump Tutorial Part 1
Meet "Monty" |
Jump Tutorial Part 2
Jump Tutorial Part 3
Jump Animation Demo Reel
To see some examples of jumps animated by our students, check out the examples below:
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