What is Grammelot? And why do animators need it? Sometimes you want your characters to speak, but what they are actually saying isn't really that important. Much more significant is the tone, and what that tone tells us about the character doing the speaking. Think of the adults in the old Charlie Brown feature films; they spoke in a dreary unintelligible monotone. We didn't know what they were saying, but we didn't need to - their tone of voice told us everything we needed to know. And the content of their speech was far less important than what the Peanuts' kids had to say.
Recording Voice-Overs
A Sound Designer at work |
But, this is a crucial skill to master in the making of an animated short film. Like everything to do with film-making, the best way to learn it is to try it out, make some mistakes, then do it better next time.
Film-Making Resources at Animation Apprentice
For more information on the making of animated films, read the blog posts below:
Development & Pre-Production
To find out more about Animation Apprentice, click here for a link to Frequently Asked Questions. To sign up for our next classroom at Animation Apprentice, follow this link.
For more information on the making of animated films, read the blog posts below:
Development & Pre-Production
- How to make an animated film
- Why Animators Need to Storyboard
- Why Animators Have too Many Cuts
- Audio first, then animation
- How to direct voice actors
- Why Animators Need to Check Their Hookups
- Why Animators Should test Their Rigs in Close-Up
- Why Animators Should Avoid a Flat Horizon
- Camera always follows, never leads
- Avoid jump cuts
- The 180 degree Rule - Don't "Cross The Line"
- Avoiding "motion sickness camera"
- Don't "Break the 4th Wall"
- Understanding the "Magic Circle" - And How to Stay Inside It
Post-Production
Character Animation Thank You For The information Fiveer will be provide you to Get your characters in motion for your games, videos and more.
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