Tuesday, 27 February 2024

Infinity Curves with Offset in Maya


In this very short tutorial (just two minutes long) we show how to use "Infinity Curves with Offset" in Maya.  Let's say you animate a character taking two steps across the screen, and you want to replicate the action. By using Infinity Curves with Offset, you can replicate the motion automatically, and have the character take as many steps as you like.  Once you're done, you can bake your curves, and then edit the shot.  

Monday, 26 February 2024

Planning the "Phone Booth Man" Pantomime Shot

 

Animators need to tell a story without words, to create "pantomime" animation. The art of pantomime is that the audience should understand the story being told without words.   In the example above, by Joshua Reynolds, Joshua tackles the "Phone Booth" exercise, in which the animator must tell the story of a phone call silently, just using body language and expressions, communicating to the audience what the character is thinking and feeling. Start by thinking about the story you want to tell. Then, act it out, draw some thumbnail sketches, and pose out the shot. Make sure the character poses tell the story clearly. 

Friday, 23 February 2024

How to Install and Use the Parent Master Plugin


In this short video we show how to install and use the free Parent Master Plugin for Autodesk Maya. The Parent Master plugin is a useful tool that allows animators to attach and un-attach objects easily and quickly.  Here at Animation Apprentice we've been using it and recommending it since 2014.  The plugin is a Python script created by Paolo Dominici and has recently been updated for py3.  Watch the video above to see how to install it. You can also read our original blog post here from 2014.  You can find the PM official site here, and also find the latest version at Paolo Dominici's site here.

Wednesday, 21 February 2024

Animate a "Sneaky Walk" with Monty

Sneaky Monty
In the video tutorial below we show how to animate a sneaky walk with "Monty" the green pea.

To complete the tutorial, first start with a Basic Walk with "Monty" - which you can learn how to do here.

Then, as with our other character walks tutorials, adapt the basic walk to give it character and personality - in this case a "sneak". 

Monday, 19 February 2024

Spring Class Starts on Monday 4 March 2024

Animation by Mark Masters
Our Spring Animation Class begins on Monday 4th March 2024.

It's not too late to book a place; all you need to do is visit the main Animation Apprentice site and go through a few simple steps.

If you want to learn 3D animation to a professional level, and start your new career as an animator - your journey starts here.

Friday, 16 February 2024

How to Import an Image Plane into Maya


In the three minute video above, we show how to import an image plane into Maya. Image planes can be especially useful for, as in the example above, importing your thumbnail sketches into Maya, so that you have your reference inside the shot.  This way you can follow the reference step by step, and match your animation poses to your thumbnail sketches. 

Thursday, 15 February 2024

Animate a Walk Cycle "On the Spot" with Monty

Monty goes for a stroll
We've uploaded a new series of video tutorials on how to animate a walk, using the marvellous "Monty" rig, free for download from Creative Crash.

There are four video tutorials of just under ten minutes, showing step by step how to animate a walk cycle, animating the walk "on the spot" on a treadmill, then adding a forward translation on the World Control to have Monty move through his environment.  

The videos are recorded in Autodesk Maya, and are aimed at animation beginners. 

Monday, 12 February 2024

Animate and Light a Candle with Blend Shapes

Below is a short free tutorial on how to create, animate and light a candle using Blend Shapes in Autodesk Maya.  The goal is to understand how to use Blend Shapes to morph simple objects in Maya from one shape to another, and then animate them. 

Blend Shapes are used mainly for facial animation, but they can also be used to animate inanimate objects - in this case a flickering candle. 

Tuesday, 6 February 2024

Great Tripod to Film Live Action for Animation

One of the best ways to get live-action reference for a piece of animation is to film yourself acting it out, capture the footage on your phone, and then import the footage onto an image plane in Maya.

The best way to film yourself is by mounting your smartphone on a tripod. 

We're recommending this excellent (and inexpensive) tripod, made by Linkcool, for mounting your phone/camera, while you do the acting and give the performance.

Sunday, 4 February 2024