|Free tiger rig from Truong|
The tutorials build our existing tutorials on quadruped locomotion, such as walks, trots and runs.
The transitions tutorial explains how different gaits can be combined using Maya's Time Editor.
Students who want to learn how to animate transitions should first learn to create a successful quadruped walk, trot and run cycle, before attempting to combine them into one piece of animation.
The tutorial uses Maya's Time Editor, (formerly known, until the Maya 2018 edition, as the Trax Editor), a tool which allows animators to overlay motion cycles and produce an interpolated transition from one gait to the next.
There are six videos to watch at our Vimeo Channel. All are password-protected for our students' use.
1. Introduction to the Tax Editor
1.5 Fixing the Trax Editor
2. Using Animation Clips
3. Creating Transitions
4. Baking Animation Clips
5. Fixing the Transitions
|Horse gallop by Edward Muybridge|
Students should first learn how to animate the three basic quadruped gaits: walk, trot and run. These are the three basic forms of animal locomotion.
Sabre Tooth by Truong
The transitions tutorial uses the free Boxy Sabre Tooth Tiger Rig from Truong CG, and available for free download from his official site. Students can use this rig, or apply the same principles to the horse rig used in the quadruped locomotion tutorials.
Quadruped Locomotion for Animators
Don't forget to check out Animal Locomotion for Animators, a free eBook by paleontologist and animal locomotion expert Stuart Sumida, which you can download from his website here. Stuart's book is an excellent resource on animal locomotion.
To find the free download, follow this link.
To find out more about Animation Apprentice, click here for a link to Frequently Asked Questions. To sign up for our next classroom at Animation Apprentice, follow this link.