Thursday, 8 September 2016

Bring Your Own Animation - Monday 19 September

The Lukin - BYOA!
"Bring Your Own Animation" (BYOA) is an animation event that takes place every month in London. This month it is being held at the Lukin pub, 4 Conway Street in central London W1T 6BB.

Anyone can bring their animation or just come to share their passion and have a few drinks.  If you are a student, or a professional who's working on a shot or a reel, bring your work and get feedback from Professional Animators. Bring your work in a USB or external hard drive. They probably won't have a good internet connection. Here at Animation Apprentice we strongly recommend that our students attend - if they are in the neighbourhood, of course.

Tuesday, 6 September 2016

Great Reference for Animals and Creatures from the BBC and Getty Images

Here is some great reference for animators, specialising in animal locomotion and behaviour, from the BBC and Getty Images.

The site is easily searchable so, say you need some reference footage of a cheetah running, it's all very easy to find. You can easily download the videos as .mp4 files, and then open them up in QuickTime so you can step through them frame by frame.


Sunday, 4 September 2016

Meet Mery! - How to Use the Mery Rig for Maya

Meet Mery! We're recommending the free Mery character rig for Maya for use by our students at Animation Apprentice, ideal for character animation.

Mery is now live and available to download, and is completely free.

One of the many benefits of animating with Autodesk Maya is the large and growing global community of artists who collaborate on freeware projects, bringing to life excellent animation rigs.

Tuesday, 30 August 2016

Tech Talks at BAFTA Tomorrow

London SIGGRAPH is organising the second annual TECHTALKS, starting tomorrow August 31st. The event is being held in association with VFX powerhouse Double Negative, and is sponsored by Autodesk, makers of Maya, the animation software that is now the dominant platform in our industry.

TechTalks is a two-day conference which focuses on the technical side of our industry. As always, we strongly recommend that our students attend events of this kind. It's always good to know where the industry is heading, and you never know who you might meet.

Sunday, 21 August 2016

Get Ready for Our September 5th Class!

Summer is still with us, but our new animation class starting on September 5th is fast approaching.

In our home city of London, animation production is up 300% over three years, with more growth on the way, and the industry crying out for studio-ready talent.

Below is a brief list of stuff to help you get ready for September 5th, including buying one or two books. You don't have to do all of this, but tick off a few of the things on this list and you will be a making a great start on your animation career.

Saturday, 20 August 2016

To Reference or Not To Reference

What is referencing, and when should animators use it? File referencing ("referencing", for short) is the process in Autodesk Maya which allows the animator to make changes to an animation rig in the course of production and have the new rig automatically update itself to all your existing animation files. It's pretty much what most studios use to manage their animation pipeline, one way or another, as most production rigs are a work in progress.

The question for animators working and studying from home is, should you import the rig directly into your shot, or should you use referencing? Here are the pros and cons.

Thursday, 11 August 2016

Dinosaur Rig by Harry Gladwin-Geoghegan

Here at Animation Apprentice we're liking this dinosaur rig by Harry Gladwin-Geoghegan. It's a great free rig for Maya animators, and you can download it here.

The Dino rig excellent for doing creature locomotion, and just about the only thing it won't do is close-ups, as the facial controls are quite limited.

But, to get some dino action on your animation demo reel, this is an excellent rig to choose.

Monday, 8 August 2016

11 Second Club

Chicken or egg?
It's August! You could be heading for the beach to relax or, like many of our dedicated animators here at Animation Apprentice, you could be polishing your animation skills by entering The 11 Second Club, the monthly character competition in which aspiring animators compete to win prizes and get their work noticed.

Animators from all over the world participate, animating a character speaking a line of dialogue, which is provided on the first day of every month by the club. This month our students will tackle a question of philosophy: which came first, chicken or egg?

Monday, 1 August 2016

"Jelly Cars" by Lee Caller


From time to time we like to showcase some of the best work done by our students here at Animation Apprentice. "Jelly Cars" a very inventive piece of film-making by Lee Caller, who has animated a short film as one of his weekly animation submissions. It's a great piece of storytelling, entertaining and fun - and beautifully animated.  It's just the kind of work we like to see our students do - taking a simple exercise (in this case, animating a cartoon car, using the yellow Beetle rig by Aaron Parker), and bringing it to life, going far beyond the initial brief to create some really fun animation.

Friday, 29 July 2016

Maya 2017....Now With Added Arnold

Autodesk has just released a new version of Maya, titled Maya 2017 (I know, we're only half way through 2016) - which now features an entirely new system for rendering your images. 

The old ray trace renderer, Mental Ray, has been dropped, and Autodesk have chosen Arnold instead. For those of you have have never used Arnold before, and might have some catching up to do, Animation Apprentice student Lee Caller has helpfully put together a YouTube playlist of videos that will walk you through the basics of the Arnold renderer. 

Arnold is a great renderer, and no doubt a significant improvement on Mental Ray. However, there is a catch, and it's a pretty big one.

Tuesday, 12 July 2016

2016 Student Demo Reel



Check out our latest awesome student demo reel! This 2016 edit includes animation by many of our students including Lee Caller, Joris Van Laar, Karl Cotta and Neil Whitman. We're proud of the excellent work done by our students here at Animation Apprentice, taking our animation briefs and pushing them far beyond what one might expect, to create an imaginative and inventive performance. A good animator isn't just a technician, they also have to learn to entertain an audience. And our students are doing just that.

Monday, 11 July 2016

Henry Fenwick and Rory Marchant Enjoy Freelance Success



Les Adventures Extraordinaires d'Edgar is a new TV Commercial animated by Animation Apprentice graduates Henry Fenwick and Rory Marchant. Henry and Rory have set up a small animation company to do freelance animation, in effect setting up their own virtual studio, doing work of a high standard for commercial clients.

Friday, 8 July 2016

Finding Dory Team in London on Monday 11 July

Come and grab your free chance to meet Andrew Stanton and the rest of the team behind Finding Dory, Pixar's new sequel to the original Pixar classic - Finding Nemo.

It's not that often that Pixar royalty make it to our shores - so don't miss this chance to meet some of the greatest animation film-makers of our age.

The event is at the Apple Store in Covent Garden on Monday 11 July at 6pm.

So what's stopping you? Book your place now!

Thursday, 7 July 2016

Character Walk Reference for Animators by Houman Sorooshnia



Above is an excellent video of walk reference by animator Houman Sorooshnia, who has done a whole series of different live action character walks. It's a great resource, and it looks like he had a lot of fun acting them all out.  As animators, tackling walk cycles is a great way to learn the craft of animation and also a very good way to dig into character.  After all, how someone walks tells us a lot about who they are, and what kind of mood they are in.  If you can convey to an audience the personality and character of someone just by the way they are walking - then you are well on your way to becoming a professional animator.

Monday, 4 July 2016

BB-8 Rig From Star Wars!

BB-8. Copyright Walt Disney
Just released at Creative Crash is a new BB-8 rig - especially crafted for Star Wars fans.

Like any fan art, the creator of this rig obviously doesn't own the copyright - that is owned by the Disney corporation, who now own the Star Wars franchise. But that doesn't mean we can't use BB8 to do some great animation - it just means we have to respect the owners and not do anything silly with it (like, say, try to make a profit from it).

There are in fact two versions of this rig. To the left is version 2, but there is also version 3 which you can download here. 

Below are some tips on how to use the BB-8 rig:

Saturday, 25 June 2016

Career Advice From Annecy

Annecy Panel "Putting Your Best Foot Forward"
Last week at Annecy (the world's biggest animation festival)  I got the chance to speak on a superb panel discussion organised by the School of Visual Arts (SVA), talking about how animation graduates can best find work in the industry.

The panel discussion was titled:  Putting Your Best Foot Forward: Animation Talent Search. On the panel were recruiters from Pixar, Nickelodeon and Cartoon Network. It was fascinating to hear these representatives of top studios talk about what they are looking for in fresh talent.

So, what then are the secrets of breaking into the animation industry?

Friday, 24 June 2016

Meet Franklin!

Franklin
We're excited to get to know Franklin, a new free character rig from artella.com. Franklin is aimed at students learning animation and is offered for free download on a royalty-free license.

Franklin joins the growing ranks of free character Maya rigs available to students of animation.

To see a full list of rigs that we recommend here at Animation Apprentice, follow this link.

And to see what Franklin is capable of, watch the video below.

Thursday, 23 June 2016

Get Ready For Our July 5th Class!

Summer is here at last. But why head for the beach when you can learn animation? Here at Animation Apprentice we're running a new animation class on July 5th for students who want to kick-start their career in this expanding industry.

In our home city of London, animation production is up 300% over three years, with more growth on the way, and the industry is crying out for studio-ready talent.

Below is a brief list of stuff to get you ready for July 5th. You don't have to do all of it, but tick off a few of the things on this list and you will be a making a great start on your animation career.

Sunday, 19 June 2016

Still Time to Apply for Our Online MA in 3D Animation!

The world's first online MA in animation
It's not too late! There is still time to apply for our online MA in animation, which launched here at Animation Apprentice in partnership with Bucks New University in September 2015.

This is a unique degree (the first of its kind) which can be undertaken by students anywhere in the world, leading to a formal qualification in the field.

You will not only learn how to animate to a professional level, but you will engage at Masters' level with the underpinning theory and structure behind the art form.

Thursday, 16 June 2016

Introducing...Loop De Loop!

Here at Animation Apprentice we're excited about Loop De Loop, a bi-monthly animation challenge that's a bit like The 11 Second Club, but with a loopy twist.

Loop De Loop seeks to create "a community of creative folks working together for the greater good of looping animation". Whatever that is.

So, how do students get involved with Loop De Loop? And what's it for anyway?

Friday, 10 June 2016

A Great Free Script To Toggle Control Curve Visibility On and Off

Morpheus
Here is a very useful script for Maya animators, developed by Justin Barratt, and one which we are recommending for all our students here at Animation Apprentice. It's a super-useful tool, used to toggle the visibility of your animation rigs' control curves on and off.

All you have to do is paste the lines of script below in your script editor in Maya (under the MEL tab) and then save save it to a shelf in the usual way. Once you've done this, it should help to speed up your workflow and make you a faster, and better, animator.