Wednesday, 18 March 2026

Why Animated Shorts Need an Editor

Movieola
The Film Editor is one of the most important and creative roles on any production. The animation editor is involved in every process of planning and production, from the earliest stages, including cutting and editing the storyboard animatic.

Making an animated film is a collaborative effort and is almost always completed with a team of people; the editor is one of the key creative roles on any production.

We encourage all our students at Animation Apprentice to try their hand at film editing, it's an important job and one of the most interesting seats to occupy on any production.

Tuesday, 17 March 2026

Sean the Sheep Animation Workshop on April 1st

Aardman Animation model workshop 1 April
The Cartoon Museum in Fitzrovia is hosting an Aardman Animation model-making workshop on April 1st, demonstrating how to make your very own "Sean the Sheep" plasticene model.  

For our students based in or near London this is a rare opportunity to engage with the stop-motion pipeline, learning to make a physical maquette suitable for animation. 

Get yourself a tripod and a smart phone - now you're ready to animate.  You can sign up for the workshop here - it costs just £18.86

Friday, 13 March 2026

Summer Class Starts 4 May 2026

Animation by Lee Caller
Our Spring/Summer Animation Class begins on Monday 4th May 2026.

It's not too late to book a place; all you need to do is visit the main Animation Apprentice site and go through a few simple steps.

If you want to learn 3D animation to a professional level, and start your new career as an animator - your journey starts here.

Wednesday, 4 March 2026

HaZ Dulull: How to Set Up Your Own Indie Studio

HaZ Dulull "How to Set Up and Run an Indie Studio"
At last week's EscapeVerse Live event, HaZ Dulull - founder and director at "Beyond The Pixels" - explained "How to Set Up and Run an Indie Studio with Your First Game".  

HaZ's journey into the games industry has been one of an independent entrepreneur, setting up his own company, his first game "AstroBurn" and figuring out the nuts and bolts of running a business.