Morpheus - endlessly flexible |
Thursday, 31 December 2020
Best Rigs for Animation in Maya
Wednesday, 30 December 2020
Why Animators Need to Storyboard
Storyboard by Anastasia Gurova |
Friday, 18 December 2020
How Monty's Eyebrows Work
Thursday, 17 December 2020
Charlie & Yip Wins Best Trailer at Dreamachine
The short is really a teaser/trailer for my indie feature film project "My Haunted House", which is still in development.
Wednesday, 16 December 2020
New Year Classroom Starts 4 Jan 2021
Alien animation by Jeton Lakna |
It's not too late to book a place; all you need to do is visit the main Animation Apprentice site and go through a few simple steps.
If you want to learn 3D animation to a professional level, and start your new career as an animator - your journey starts here.
Thursday, 10 December 2020
Charlie & Yip Best Animation at Krampusnacht
The short is really a teaser/trailer for my indie feature film project "My Haunted House", which is still in development.
Thursday, 3 December 2020
Belgis Al-Mahdiova Animator at TikTokRobot
Belgis took our 30 week course at Animation Apprentice, developed her demo reel, and then applied for positions as an animator.
Wednesday, 2 December 2020
Victoria Bailey Releases "Turtley in Love"
Join Tommy the Turtle as he battles the elements and journeys through the unknown in his quest to find Celia, his one true turtle love.
Monday, 30 November 2020
How Long Should a Demo Reel Be?
How long should a demo reel be? This is a question I often get asked at Animation Apprentice. The simple answer to the question is, for a student reel, "about 30 seconds to a minute". But there is a longer answer, which is a little more complicated. A demo reel is the single most important means of landing that crucial first job in the animation industry, so it's important to get it right.
Wednesday, 25 November 2020
How to Fix a Floaty Walk Cycle
Sunday, 22 November 2020
How Much Do You Charge Your First Client?
Saturday, 21 November 2020
How to Solve Technical Problems
Friday, 20 November 2020
Live Action Reference with Pernille
Wednesday, 18 November 2020
Angelo Garrizone Animation Intern at King Bee
Angelo Garizzone |
King Bee have worked on many animation projects, including music videos and TV series. They use Maya, Flash and Photoshop to do much of their work.
Monday, 16 November 2020
Lee Caller "Special Mention" Award at ANSFF
"Jelly Cars": Special Mention at ANSFF |
Friday, 13 November 2020
How Feedback Works at Animation Apprentice
Tuesday, 10 November 2020
Charlie & Yip Nominated Best Trailer Bucharest
The short is really a teaser/trailer for my indie feature film project "My Haunted House", which is still in development. Recently it won the "Scream Award" at the Berlin Flash Film Festival, Best Animation at the Flicks Film Festival in London, Best Trailer at the Changing Face International's Film Festival (CFIFF) in Australia, "Best Trailer" at the Lisbon Monthly Film Festival, Best Trailer at the Halicarnassus Film Festival, and Best Film at the Film One Film Fest in July.
Saturday, 7 November 2020
Nine Questions to Ask Your Client
Friday, 6 November 2020
Why Walk Cycles Need Sine Waves
Thursday, 5 November 2020
Charlie & Yip Wins Best Trailer at 1st Fest
Wednesday, 4 November 2020
Why Rejection is Information
Friday, 30 October 2020
Open Broadcaster Software (OBS)
Thursday, 29 October 2020
"Charlie and Yip" Wins "Scream Award" in Berlin
The short is really a teaser/trailer for my indie feature film project "My Haunted House", which is still in development. Recently the short Best Animation at the Flicks Film Festival in London, Best Trailer at the Changing Face International's Film Festival (CFIFF) in Australia, "Best Trailer" at the Lisbon Monthly Film Festival, Best Trailer at the Halicarnassus Film Festival, and Best Film at the Film One Film Fest in July.
Tuesday, 27 October 2020
Last Call For Our November Class!
Robot photobash by Joe Gamble |
It's not too late to book a place (but you'll have to hurry); all you need to do is visit the main Animation Apprentice site and go through a few simple steps.
If you want to learn 3D animation to a professional level, and start your new career as an animator - your journey starts here.
Monday, 26 October 2020
"Charlie and Yip" Best Animation at Flicks
The short is really a teaser/trailer for my indie feature film project "My Haunted House", which is still in development. Recently the short won Best Trailer at the Changing Face International's Film Festival (CFIFF) in Australia, "Best Trailer" at the Lisbon Monthly Film Festival, Best Trailer at the Halicarnassus Film Festival, and Best Film at the Film One Film Fest in July.
Saturday, 24 October 2020
Animation Apprentice Autodesk Authorised
Autodesk Maya has been the dominant software package in 3D animation for over 20 years. I first used Maya 1.0 on "The Iron Giant", back in 1998. And today it remains the most powerful package for the creation of 3D animation, widely used in industry.
Friday, 23 October 2020
Young Cartoonists of the Year Competition 2020
Wednesday, 21 October 2020
Charlie & Yip Best Super Short at UK Film Fest
"Best Super Short" at UK Film Fest |
Tuesday, 20 October 2020
Using Live Action Reference for Animation
Live Action Ref by Eilin Berrio Pena |
Monday, 19 October 2020
The Secret of Animating Lipsync
Above is a short video on how to animate lipsync, showing how to keep the process as simple as possible. The idea is to break things down into easy sections so as to make sure that your work starts off simple and gradually grows in complexity as you layer in the detail. At its simplest, good lipsync is just about opening and closing the mouth on the vowels, and closing it on the consonants. But, developing a system to keep it simple and at the same time get a sophisticated result, is all part of mastering the art and craft of animation.
Friday, 16 October 2020
Webinar with Emmy-Award-Winning Rich Jeffery on 26 October at 10am
Rich Jeffrey |
Wednesday, 14 October 2020
Why Animators Should Keep it Short
It is almost always much better to do a great job on a short piece of animation than to struggle to complete something long and complex.
Animation takes a long time to get right, so allow yourself the luxury of being able to add all the bells and whistles and still make your deadline. Keep it short and sweet.
Tuesday, 13 October 2020
Why Animators Have Too Many Cuts
However, when we start to storyboard and thumbnail our work, it is often tempting to jump from one camera view to another - from wide shots, to close-ups, and then to mid shots - anything but holding the camera steady.
The trouble with this approach is that multiple cuts can become hard to control, and the resulting performance becomes overly complicated and unnecessarily disjointed.
Friday, 9 October 2020
The Cobbler Escapes from His Cell
Tuesday, 6 October 2020
Stanislavski's 7 Questions for Actors & Animators
Constantin Stanislavski |
The rest of the eleven second clip is made up of sound effects - the spooky sound of a siren wailing and distant rain.
All this makes for a very open brief - the scene could be about almost anything, and this permits a great deal of flexibility and creativity.
An open brief can be a good thing - it allows for plenty of invention, but it also presents a challenge - what is the scene really about? And how do we interpret it?
Tuesday, 29 September 2020
Get Ready For Our November Class
Alien animation by Jeton Lakna |
It's not too late to book a place; all you need to do is visit the main Animation Apprentice site and go through a few simple steps.
If you want to learn 3D animation to a professional level, and start your new career as an animator - your journey starts here.
Saturday, 26 September 2020
"Charlie & Yip" Wins Best Trailer at CFIFF
"Charlie & Yip" - winner at CFIFF |
The short is really a teaser/trailer for my indie feature film project "My Haunted House", which is still in development. Recently the short won "Best Trailer" at the Lisbon Monthly Film Festival, Best Trailer at the Halicarnassus Film Festival, and Best Film at the Film One Film Fest in July.
Friday, 25 September 2020
Moon Rockz Wins "Best Sci-Fi" at Flicks
Monday, 21 September 2020
Always Add a Blink on a Head Turn
When do we blink? |
Wednesday, 16 September 2020
Why Animators Must Fail Upwards
Great animation doesn't emerge fully formed, it needs to be tweaked, revised and perfected. When you see a Pixar or Disney film, you see the finished, polished result - you don't see the pain the animator went through along the way.
Everything we do can be done better. If you don't keep trying, and practicing, and getting feedback, you will never create anything good. Your animation does not have to be perfect; you just have to get on with it and keep practicing your craft.
Tuesday, 15 September 2020
Is 2D Animation Making a Comeback?
Is 2D Animation Making a Comeback? It's a question I get asked a great deal. It seems that in recent years the answer to the question is - at last - "yes". 2D Animation is booming all around the world, with studios such as Blue Zoo animation in London setting up a whole new 2D Animation division, using Toomboom Harmony for their pipeline. Nonetheless, in the end, it's all about getting the right skills. To be a successful animator, you need to learn how to animate.
Friday, 11 September 2020
"Charlie & Yip" Best Super Short Lisbon Film Fest
"Charlie & Yip" wins Best Super Short at the Lisbon Film Fest |
Charlie and Yip is a short film about a kid who takes his pet to school for Show and Tell, which turns out to be a bad idea.
The short is really a teaser/trailer for my indie feature film project "My Haunted House", which is still in development. Recently the short won Best Trailer at the Halicarnassus Film Festival, and Best Film at the Film One Film Fest in July.
Thursday, 10 September 2020
When (If Ever) Should Animators Work For Free?
When, if ever, should animation artists work for free? This is a controversial issue and a subject on which many people in our industry have strong feelings. Students and graduates do of course often work for free, taking work experience, unpaid jobs or internships which do not pay actual money, but which offer training in the industry and real-world experience of what the world of work is like. But it's also important to value your own time, avoid being exploited, and earn enough money to avoid going broke. So, when, exactly, should animators work for free?
Wednesday, 9 September 2020
Do Animators Need to Draw?
Tuesday, 8 September 2020
30 Week Course or MA - Which is Best?
Sunday, 6 September 2020
How to Find an Internship in Animation
How do you find an internship in the animation industry? It's a question we often get asked here at Animation Apprentice. Internships can be an important stepping stone to a career in animation. If an internship goes well, it might lead to a job, and even if it doesn't, it still looks good on a graduate CV. Finding an internship is a lot like finding a job, though perhaps a little harder in some ways. Watch the short video above to see how to go about it.
Friday, 4 September 2020
Copyright Law for Artists & Animators
One common area of confusion for artists, including animators, is copyright law. What does copyright mean? How does it come about? What do terms like "public domain" mean? Many of these terms are commonly misunderstood, and copyright law forms part of a complex system of global laws which vary from one country to another. Fortunately, the basics of copyright law are easy to understand. Watch the short video about for a basic introduction to copyright law, and how it works for animators.
Wednesday, 2 September 2020
"Charlie & Yip" Wins Best Trailer at Halicarnassus
Charlie and Yip is a short film about a kid who takes his pet to school for Show and Tell, which turns out to be a bad idea.
The short is really a teaser/trailer for my indie feature film project "My Haunted House", which is still in development.
Tuesday, 1 September 2020
Creating a Great Demo Reel
How do animators create a great demo reel? And what goes into a great demo reel? Putting together a professional-quality animation reel is the ultimate goal for all of our students here at Animation Apprentice. It is the principle means by which our graduates find work in the industry. In this short video I suggest that there are seven key rules for success.
Monday, 31 August 2020
Working on "The Thief & The Cobbler"
One of my subscribers at my YouTube channel recently asked me what it was like working on "The Thief & The Cobbler" - the almost-completed animation classic sometimes described as "the greatest animated film never made". I could write a book on the subject - and there is a very useful Wikipedia page on The Thief which explains in detail what happened to the film. Above is a short video giving my personal take on working on the film - which was one of the best experiences of my career in animation.
Sunday, 30 August 2020
Dominic Rayner at Immersive VR Education
Dominic Rayner |
Immersive VR Education is a virtual and augmented reality company working in the field of training and education, based in Waterford City, Ireland.
Dominic is based in the UK, working remotely from England, where he has built a complete home office from where he is able to work for global clients.
Dominic's career is an example of the importance of flexible working in the post-Corona economy. The animation industry continues to thrive, but animators must be flexible and be prepared to work from home, managing their own tech support and working with their own equipment.
Saturday, 29 August 2020
Why Animators Need To "Hit The Accent"
Hitting an accent - Animator's Survival Kit |
By "accents", we're not talking here about a regional accent - say a Scottish or Welsh accent - we're talking about making it clear in the poses that the character is speaking the line of dialogue.
In this case an "accent" is the part of the line of dialogue that has emphasis, and need to be punctuated. Take a look at the example from the Animator's Survival Kit above and left.
Friday, 28 August 2020
Why Animators Need to Post at Facebook
Why do animators need Facebook? Because as a student animator, you need to be able and willing to show your work, and you need to learn not to mind about taking criticism. We all tend to be shy about our work, especially when we are learning something new, and, when our work is criticised, that criticism can feel very personal. Learning to take criticism is one of the most important skills a student animator can learn.
Wednesday, 26 August 2020
Why Animators Still Need Life Drawing
Fast sketches to capture a pose |
However, it still helps to be able to draw to a basic level of skill, especially for creating thumbnail sketches which can be used to plan animation.
Nowadays there are many opportunities to learn animation online, at sites such as pixelovely and promo. You can also draw friends and family - models don't need to be nude, and gesture drawing clothed models is just as useful for animation, and in some ways more practical, as most animated characters tend to be wearing clothing.
So, how do animators learn the basics of life drawing?
Monday, 24 August 2020
Why Don't Animation Graduates Find Work?
What is the Number One Reason why animation graduates don't find work in the animation industry? It isn't Corona Virus, it isn't that their demo reel isn't ready, and it isn't that they are not good enough or sufficiently qualified to find work. In fact, the No 1 reason why animation graduates don't find work in their chosen field is....watch the short video above to find out.
Sunday, 23 August 2020
The Importance of Being on LinkedIn
How do animation graduates break into the industry? At the VIEW conference in Turin last year I was invited onto a recruitment panel hosted by New York's School of Visual Arts, hosted by SVA's Director of Career Development Angie Wojak. Also on the panel was the recruiter Tiffany Feeney of Talent Outpost, an independent recruitment agency based in Switzerland. Tiffany's big message to recent graduates looking for work? "Be on Linkedin".
Friday, 21 August 2020
Animating "Ruber" on "Quest For Camelot"
One of my YouTube subscribers recently asked me to talk about what it was like animating "Ruber" on "Quest For Camelot". I worked on "Ruber" on "Quest" back in the late 1990s, when the animation industry was booming, and there was a lot of optimism about the future of 2D animation. "Quest" was a great experience for me; I got to be a lead animator on the villain, which was a big role, and a really fun one to do. Plus, I got to work with Gary Oldman, and I was even invited to draw him delivering the lines in the recording booth - drawings which I was later able to use for key poses in the scenes I animated.
Thursday, 20 August 2020
Animation Jobs and Corona Virus
Corona has cost many jobs across the globe, with plenty more layoffs still to come. However, the animation industry continues to thrive, so our message to all our students and recent graduates is a positive one - there are opportunities out there, for those who are diligent in the search for work, and can take advantage of the new remote-working economy. The animation industry is growing, because animation can be done remotely, and the world is still hungry for fresh animation content. Corona is costing many people their jobs, but it is also creating opportunities for animators who can work remotely and flexibly.
Wednesday, 19 August 2020
How to Find Work in the Animation Industry
Monday, 17 August 2020
Webinar: Animation Writer Evgenia Golubeva
Thursday, 13 August 2020
Why Animators Need Treadmills for Walk Cycles
Animating walk cycles can be tricky; it can be especially troublesome to get the character's feet moving backwards at a steady speed, without bumps or wobbles. This is especially true for animators animating a walk cycle "on the spot", where the body stays in place but the feet move backwards underneath the body. To help solve the problem, it makes a lot of sense to import a treadmill into the shot. The treadmill helps to clarify the mechanics of shot, and allows the animator to visualise what is going on when the feet travel backwards.
Wednesday, 12 August 2020
Why Animators Need Thumbnail Sketches
The single most important skill that animators learn at Animation Apprentice is how to develop a reliable workflow for animation, so that our students can tackle any animation task with confidence.
One of the key tools our students learn is how to thumbnail their work. Thumbnail sketches are quick, expressive, simple drawings that are used to plan the action and tell the story of the shot in a few simple clear poses.
Tuesday, 11 August 2020
Why Animators Always Create a Shot Camera
One of the most common mistakes made by junior animators is to forget to create a shot camera, or to delay creating one until it's too late. If you were on a live action set, one of the first things you would do is set up your camera and decide what the shot was going to look like. But in Maya, because we get a Perspective View for free, animators often forget to create a shot camera. This is a mistake - watch the video above to find out why.
Thursday, 6 August 2020
Webinar with Disney Writer Evgenia Golubeva
Evgenia Golubeva |
In this free webinar I'll be asking Evgenia some questions about her remarkable career in animation.
Evgenia is an award-winning animator, writer and director who is currently working as a writer at Walt Disney Animation in London.
Evgenia took my animation course, and has since forged a career as a writer and independent film-maker, entering her animated films in festivals around the world and winning international prizes for her work. You can sign up for the webinar here.
Tuesday, 4 August 2020
How Much Should I Charge for a Freelance Job?
First of all - congratulations! You have your first client. Now you have to figure out the scope of the work, and how much to charge.
Generally, at the start of your career, you want to keep your rates as low as possible. Work as cheaply as you can afford to in the beginning, do a good job - and your clients will come back for more. Before you know it, you'll be building up a portfolio career as a freelance animator.
Tuesday, 28 July 2020
Charlie & Yip Best Film at Film One Fest
Charlie and Yip is a short film about a kid who takes his pet to school for Show and Tell, which turns out to be a bad idea. It's a really a teaser for my indie feature film project "My Haunted House", which is still in development.
Wednesday, 22 July 2020
Bonus Week - Performance Capture
Performance Capture, or Motion Capture, (or "MoCap"), is a growing part of the animation industry. It's something our students need to be able to work with effectively, as many animation studios - and especially games studios - rely heavily on MoCap for their animation pipeline.
The tutorial uses the popular and dependable Norman rig, which can be downloaded free here.
Tuesday, 14 July 2020
How to Block Out a Pantomime Shot
Phone Call Blocking by Mark Masters |
In the case of pantomime animation, we teach a workflow that is reliable and dependable, one which will get your shots approved on time, with minimal aggravation.
The secret of success lies, as ever, in the planning. Plan your work properly and you won't go wrong.
Monday, 13 July 2020
"Meet the Scottish Studios" on July 23rd
Wednesday, 8 July 2020
Oliver Canovas Animator on "Hat Shop"
Oliver recently collaborated with a student film project at Escape Studios, working on the short film "Hat Shop", written and directed by MA student Stevie Stedman.
"Hat Shop" is a short story set in a futuristic robotic world, and was completed entirely under Lockdown, working remotely from home. "Hat Shop" is currently being entered into film festivals.
Oliver did some excellent animation on the film, gaining useful experience on working on group projects, to a defined brief, taking direction and notes, and making changes to his shots. Most studio work is collaborative, so group projects of this kind are important in developing "soft skills" and teamwork.
Wednesday, 1 July 2020
Mike Makarewicz "Ask Me Anything" Tonight
Mike Makarewicz |
Mike is a 17 year veteran animator at Pixar Animation Studios, and Co-Founder of the Animation Collaborative in Emeryville, California.
Mike has generously agreed to give up an hour of his time to talk to our students about animation, breaking into the industry, and what it's like to work on a Pixar film. All questions are welcome.
Tuesday, 23 June 2020
All About "Rig Wrecking"
Rig concepts from "Jerich0" |
Sometimes known as stress testing, this process involves testing out all the controls to make sure everything works as it should, and all the geometry deforms correctly.
Rig testing is a necessary production step; it involves letting animators loose on the rig to do test animation. Skip this step and you will almost certainly find many problems cropping up during the animation stage of the production.
Thursday, 18 June 2020
Introducing "Moon Rockz"
Recently Jonathan volunteered to help out with "Moon Rockz", a short film made at Escape Studios, written and directed by Molly Babington.
"Moon Rockz" was a collaboration between students at Escape Studios and also at Animation Apprentice, involving both Jonathan Humphries and also Matt Neputin, also studying for his MA in Animation.
The film is a short story about the moon landings - as told from the Moon's point of view. It's a charming and funny film, to which our students contributed some excellent animation.
"Moon Rockz" is currently being entered into film festivals, and we wish it every success.
Tuesday, 9 June 2020
"Charlie & Yip" in Neum Film Festival
Charlie and Yip is a short film about a kid who takes his pet to school for Show and Tell, which turns out to be a bad idea. It's a really a teaser for my indie feature film project "My Haunted House", which is still in development.
Funding feature films isn't easy in the current business climate, but it's important to remember that, despite all the troubles caused by the Corona virus, the animation industry continues to thrive.
Even as live action shoots have been closed down around the globe, animation keeps on going, as studios have moved to a purely online business model.