Monday, 18 February 2019

Why Animators Should Never Cross The Line

The 180 Degree Rule. Wikimedia
What is "Crossing the Line?", and why should animators never (or, almost never) cross it?

"Crossing the Line" is also known as the 180-degree rule, and it is one of the fundamental rules of cinematography.

Like most rules of film-making, the only way to really understand the 180 Degree Rule is to break it, figure out what went wrong - and then work out how to fix it next time.

Let's say you have a shot with two characters talking to one another. Draw an imaginary line between the two characters. This is the "line" that we should not cross.

Friday, 15 February 2019

Film Freeway - How to Enter Film Festivals

Film Freeway is a great way for students to enter short films into international competitions.

Rather than enter your film individually into lots of different festivals, film-makers can create one upload to a single portal, and then apply through Film Freeway for as many competitions as you like.

Film Freeway has over recent years come to replace IMDB's Withoutabox, which is being discontinued and will close down in October 2019.

Monday, 11 February 2019

Why Animators Should Learn to Be the Rhino

Durer's Rhino
Why should animators be like a rhinoceros? Because rhinos have thick hides, and animators need thick hides too, because applying for work in the animation industry is not for the faint-hearted.

Even though the animation industry is booming, and there are many opportunities, searching for work can be a dispiriting process.

Once upon a time you'd get a rejection letter; nowadays the most common outcome is silence - just being (and feeling) ignored.

But it remains true that the single most common reason why animation graduates don't get jobs is a very simple one:

Thursday, 7 February 2019

Meet AZRI by Matthew Bachnick

Azri
We're liking the look of the new free AZRI Rig, a new animation rig for Maya 2018 and above, created by Matthew Bachnick.

AZRI is aimed at game animation, allowing users to achieve a high frame rate even when working on older or lower-spec machines.

The license allows for educational and non-commercial use.

Sunday, 3 February 2019

Spring Class Starts 4th March 2019

Car animation by Lee Caller
Our Spring classroom starts on 4th March 2019.  You don't need to know Maya beforehand (we teach everything from scratch), but it's always a good idea to do a little preparation.

Below is a brief list of stuff to get you under way. You don't have to do all of it, but tick off a few of the things on this list and you will be a making a great start on your animation career.

Friday, 1 February 2019

Mend the Gap on Monday 4th February

Next week on Monday 4th February Film London is hosting an event in our capital city titled: Mend the Gap - a debate on animation training and employment.

There are over 100 university courses in the UK teaching animation, but few of them prepare students with the practical skills they will need to find work in industry.  Instead, many (possibly most) courses tend to focus on academic content, writing essays on animation rather than actually doing it.  As a result, many animation studios recruit entry-level talent from European animation schools, not from the UK. So what can be done to fix the problem?