|Man O' War: Corsair.|
We asked Jason to talk about his experience, and what advice he might give to other students hoping to break into this fast-growing but highly competitive industry.
JT: The name of the computer game I have recently completed work on is Man O' War: Corsair. It is based on the tabletop game Man O' War created by Games Workshop.
AA: What did you do on it?
JT: I was contracted by the developers to create a series of ships based on the original plastic and metal models from Games Workshop. Of course these needed to be in digital form, so I modelled and UV unwrapped them in Maya. I then sent these to the developers so that they could be signed off by Games Workshop and then be textured.
AA: What was the best part of the job?
JT: I think the best part is seeing them in the game. That's when they start to see them come to life.
AA: What advice would you offer students trying to break into the games industry?
JT: The games industry is like the animation industry. You need to have good work and show that you are capable, but you also need to show that you are enthusiastic and easy to work with and that involves networking. I was asked to work on this game by the developers because I had already formed a professional relationship with them.
To buy Man O'War Corsair, go to the official website. And to find out more about Animation Apprentice, click here for a link to Frequently Asked Questions. To sign up for our next classroom at Animation Apprentice, follow this link.