But walks and runs can and should be on an animation demo reel - not for very long - but for just long enough to show that these are firmly inside the animator's skill set.
Sunday, 27 October 2024
Why Animators Need Walks on a Demo Reel
One common mistake junior animators make when cutting a demo reel is to leave off basic exercises like walks, character walks and runs.
Wednesday, 23 October 2024
Jinng Hwee Tan Animator at Framestore
Congratulations to Animation Apprentice student Jinng Hwee Tan who has joined Framestore as an animator.
Jinng Hwee Tan studied animation with us, taking our Online MA in 3D Animation, being awarded a Master's Degree from Buckinghamshire New University.
Framestore is a leading global animation and VFX house, responsible for multiple hit movies and series.
You can see Jinng Hwee Tan's demo reel here.
Tuesday, 22 October 2024
Why Animators Need a Great Acting Shot
Why do animators need a great acting shot on their demo reel? Because nothing showcases an animator’s talent quite like a strong acting shot.
A well-executed acting scene shows that an animator can give a performance, and approach a shot like an actor might approach a scene in a movie or a play.
Acting shots reveal whether an animator can go beyond basic mechanics and deliver an entertaining performance.
Friday, 11 October 2024
Attaches in Maya - The "Cheat Method"
In this short video above we demonstrate how to do Attaches and Parenting in Maya, using "The Cheat Method". It's a very simple approach which involves parenting an object to another - in this case, Monty's hat, using the simple Shift Select P method. Then, rather than un-attach the hat, we simply replace the hat with a new identical hat, which looks exactly the same. This way, we don't have the bother of un-attaching the original hat - we can just remove it from the scene and replace it with a new one.
Monday, 7 October 2024
Cartoony Mad Scramble Run and Exit with Monty
In this new animation tutorial we show how to animate a cartoony run and smear frame exit with Monty, the green pea.
It's a simple tutorial aimed at animation beginners, and covers runs, jumps and smear frames. We'll also need to do some attaches and parenting (for Monty's hat) basic lighting in Arnold and learn how to add motion blur to the final render.
Thursday, 3 October 2024
Render Motion Blur in Maya and Arnold
How to Render Motion Blur in Maya and Arnold: This very simple and very short tutorial shows how to turn on Motion Blur in the Arnold Renderer in Maya. Why would you want to turn on motion blur? Because when you have very fast action, you almost always want motion blur; this simulates how our eyes actually see things in real life.
Tuesday, 1 October 2024
Animate a Sneeze with Monty
Animate a sneeze with Monty |
A sneeze is an explosion of air, so we want a big anticipation, and then a big sneeze.
If you have time, attach a hat to Monty's head, and animate it flying up in the air, spinning and landing again (you will need the Parentmaster plugin for this).
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