Friday, 30 October 2020
Open Broadcaster Software (OBS)
Thursday, 29 October 2020
"Charlie and Yip" Wins "Scream Award" in Berlin
The short is really a teaser/trailer for my indie feature film project "My Haunted House", which is still in development. Recently the short Best Animation at the Flicks Film Festival in London, Best Trailer at the Changing Face International's Film Festival (CFIFF) in Australia, "Best Trailer" at the Lisbon Monthly Film Festival, Best Trailer at the Halicarnassus Film Festival, and Best Film at the Film One Film Fest in July.
Tuesday, 27 October 2020
Last Call For Our November Class!
Robot photobash by Joe Gamble |
It's not too late to book a place (but you'll have to hurry); all you need to do is visit the main Animation Apprentice site and go through a few simple steps.
If you want to learn 3D animation to a professional level, and start your new career as an animator - your journey starts here.
Monday, 26 October 2020
"Charlie and Yip" Best Animation at Flicks
The short is really a teaser/trailer for my indie feature film project "My Haunted House", which is still in development. Recently the short won Best Trailer at the Changing Face International's Film Festival (CFIFF) in Australia, "Best Trailer" at the Lisbon Monthly Film Festival, Best Trailer at the Halicarnassus Film Festival, and Best Film at the Film One Film Fest in July.
Saturday, 24 October 2020
Animation Apprentice Autodesk Authorised
Autodesk Maya has been the dominant software package in 3D animation for over 20 years. I first used Maya 1.0 on "The Iron Giant", back in 1998. And today it remains the most powerful package for the creation of 3D animation, widely used in industry.
Friday, 23 October 2020
Young Cartoonists of the Year Competition 2020
Wednesday, 21 October 2020
Charlie & Yip Best Super Short at UK Film Fest
"Best Super Short" at UK Film Fest |
Tuesday, 20 October 2020
Using Live Action Reference for Animation
Live Action Ref by Eilin Berrio Pena |
Monday, 19 October 2020
The Secret of Animating Lipsync
Above is a short video on how to animate lipsync, showing how to keep the process as simple as possible. The idea is to break things down into easy sections so as to make sure that your work starts off simple and gradually grows in complexity as you layer in the detail. At its simplest, good lipsync is just about opening and closing the mouth on the vowels, and closing it on the consonants. But, developing a system to keep it simple and at the same time get a sophisticated result, is all part of mastering the art and craft of animation.
Friday, 16 October 2020
Webinar with Emmy-Award-Winning Rich Jeffery on 26 October at 10am
Rich Jeffrey |
Wednesday, 14 October 2020
Why Animators Should Keep it Short
It is almost always much better to do a great job on a short piece of animation than to struggle to complete something long and complex.
Animation takes a long time to get right, so allow yourself the luxury of being able to add all the bells and whistles and still make your deadline. Keep it short and sweet.
Tuesday, 13 October 2020
Why Animators Have Too Many Cuts
However, when we start to storyboard and thumbnail our work, it is often tempting to jump from one camera view to another - from wide shots, to close-ups, and then to mid shots - anything but holding the camera steady.
The trouble with this approach is that multiple cuts can become hard to control, and the resulting performance becomes overly complicated and unnecessarily disjointed.
Friday, 9 October 2020
The Cobbler Escapes from His Cell
Tuesday, 6 October 2020
Stanislavski's 7 Questions for Actors & Animators
Constantin Stanislavski |
The rest of the eleven second clip is made up of sound effects - the spooky sound of a siren wailing and distant rain.
All this makes for a very open brief - the scene could be about almost anything, and this permits a great deal of flexibility and creativity.
An open brief can be a good thing - it allows for plenty of invention, but it also presents a challenge - what is the scene really about? And how do we interpret it?