Performance Capture, or Motion Capture, (or "MoCap"), is a growing part of the animation industry. It's something our students need to be able to work with effectively, as many animation studios - and especially games studios - rely heavily on MoCap for their animation pipeline.
The tutorial uses the popular and dependable Norman rig, which can be downloaded free here.
MoCap with Norman
In the video, we show how to use MoCap data, carefully cleaning up the original curves but, at the same time, not losing the essence of the original performance. Watch the video above, and you can see how Steve has used After Effects to create a "B panel" in the top right hand corner, showing what the original raw MoCap data looked like, in this case re-targeted onto the free Norman rig.
The advantage of this approach is that it shows the animator's work process - any potential recruiter can see for themselves the original performance, and also understand what Steve has done with it to improve the animation and bring it to life.
As Steve put it: “Performance Capture is a really exciting area for animators to explore. Mocap is often used in Films and Games, and although Mocap can seem like it replaces a lot of the traditional animation technique, it's a process that's fascinating and fun.”
To see how to use the Norman rig, read this blog post.
To find out more about Animation Apprentice, click here for a link to Frequently Asked Questions. To sign up for our next classroom at Animation Apprentice, follow this link.