Thursday, 30 January 2020
Falling Dice Tutorial with Dynamics
Pretty much all animation courses begin with a bouncing ball - and the course at Animation Apprentice is no exception. The bouncing ball is where students first encounter the 12 Principles of Animation, including timing and spacing, arcs, weight and ease-in and ease-outs. Nowadays, the physics engine within Maya will give you quite a bit of this for free. Taking a look at the free tutorial above to see how to animate falling dice using the FX tools within Maya. Specifically, the tutorial covers how to use Active and Passive Rigid Bodies in Maya to simulate the effects of gravity and the collision of solid objects.
Increasingly FX animation is a big and growing part of the production pipeline. FX animators tend not to occupy the same roles as keyframe animators - whose job is now increasingly referred to (without irony) as "traditional animation".
Keyframe animators don't need to become experts in dynamics and simulations, but they do need to know the basics.
Here at Animation Apprentice we believe that our students should master the basics of dynamics and simulation so as to have the maximum ability to use the powerful tools now available to us all.
Free FX tutorials
We have a number of free FX tutorials at Animation Apprentice. For example, check out this one below:
To find out more about Animation Apprentice, click here for a link to Frequently Asked Questions. To sign up for our next classroom at Animation Apprentice, follow this link.