Nowadays, every animator should know a little bit about rigging. Here at Animation Apprentice we encourage our students to spend a little time mastering the basics, so as to be better acquainted with the problems and challenges of creating a great character rig. It's harder than it looks, and a little time spent on this will give you a new respect for what riggers have to deal with. The video above by James Thompson is a clear and straightforward basic introduction to the art of rigging. If you'd like to give it a go - this is the video we recommend for absolute beginners.
In this ten minute video, James teaches the following basic skills
- creating a joint chain (i.e. a skeleton)
- binding the joints to the mesh
- creating control curves, and connecting the joints to them
- creating an IK handle
Anyway, this is a minor error in what is otherwise an excellent introduction to the art of rigging.
Many thanks to James Thompson for a great free tutorial!